111 lines
3.8 KiB
C++
111 lines
3.8 KiB
C++
/* Copyright (c) 2021-2025, NVIDIA CORPORATION. All rights reserved.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 the "License";
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "core/hpp_image.h"
|
|
#include "core/hpp_image_view.h"
|
|
#include <functional>
|
|
#include <memory>
|
|
|
|
namespace vkb
|
|
{
|
|
namespace core
|
|
{
|
|
class HPPDevice;
|
|
}
|
|
|
|
namespace rendering
|
|
{
|
|
/**
|
|
* @brief Description of render pass attachments.
|
|
* HPPAttachment descriptions can be used to automatically create render target images.
|
|
*/
|
|
struct HPPAttachment
|
|
{
|
|
HPPAttachment() = default;
|
|
|
|
HPPAttachment(vk::Format format, vk::SampleCountFlagBits samples, vk::ImageUsageFlags usage) :
|
|
format{format},
|
|
samples{samples},
|
|
usage{usage}
|
|
{}
|
|
|
|
vk::Format format = vk::Format::eUndefined;
|
|
vk::SampleCountFlagBits samples = vk::SampleCountFlagBits::e1;
|
|
vk::ImageUsageFlags usage = vk::ImageUsageFlagBits::eSampled;
|
|
vk::ImageLayout initial_layout = vk::ImageLayout::eUndefined;
|
|
};
|
|
|
|
/**
|
|
* @brief HPPRenderContext is a transcoded version of vkb::RenderContext from vulkan to vulkan-hpp.
|
|
*
|
|
* See vkb::RenderContext for documentation
|
|
*/
|
|
class HPPRenderTarget
|
|
{
|
|
public:
|
|
using CreateFunc = std::function<std::unique_ptr<HPPRenderTarget>(core::HPPImage &&)>;
|
|
|
|
static const CreateFunc DEFAULT_CREATE_FUNC;
|
|
|
|
HPPRenderTarget(std::vector<core::HPPImage> &&images);
|
|
|
|
HPPRenderTarget(std::vector<core::HPPImageView> &&image_views);
|
|
|
|
HPPRenderTarget(const HPPRenderTarget &) = delete;
|
|
|
|
HPPRenderTarget(HPPRenderTarget &&) = delete;
|
|
|
|
HPPRenderTarget &operator=(const HPPRenderTarget &other) noexcept = delete;
|
|
|
|
HPPRenderTarget &operator=(HPPRenderTarget &&other) noexcept = delete;
|
|
|
|
const vk::Extent2D &get_extent() const;
|
|
const std::vector<core::HPPImageView> &get_views() const;
|
|
const std::vector<HPPAttachment> &get_attachments() const;
|
|
|
|
/**
|
|
* @brief Sets the current input attachments overwriting the current ones
|
|
* Should be set before beginning the render pass and before starting a new subpass
|
|
* @param input Set of attachment reference number to use as input
|
|
*/
|
|
void set_input_attachments(std::vector<uint32_t> &input);
|
|
const std::vector<uint32_t> &get_input_attachments() const;
|
|
|
|
/**
|
|
* @brief Sets the current output attachments overwriting the current ones
|
|
* Should be set before beginning the render pass and before starting a new subpass
|
|
* @param output Set of attachment reference number to use as output
|
|
*/
|
|
void set_output_attachments(std::vector<uint32_t> &output);
|
|
const std::vector<uint32_t> &get_output_attachments() const;
|
|
void set_layout(uint32_t attachment, vk::ImageLayout layout);
|
|
vk::ImageLayout get_layout(uint32_t attachment) const;
|
|
|
|
private:
|
|
vkb::core::DeviceCpp const &device;
|
|
vk::Extent2D extent;
|
|
std::vector<core::HPPImage> images;
|
|
std::vector<core::HPPImageView> views;
|
|
std::vector<HPPAttachment> attachments;
|
|
std::vector<uint32_t> input_attachments = {}; // By default there are no input attachments
|
|
std::vector<uint32_t> output_attachments = {0}; // By default the output attachments is attachment 0
|
|
};
|
|
} // namespace rendering
|
|
} // namespace vkb
|