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Vulkan-Samples/samples/extensions/extended_dynamic_state2/CMakeLists.txt
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2025-09-04 10:54:47 +08:00

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CMake

# Copyright (c) 2023, Mobica Limited
#
# SPDX-License-Identifier: Apache-2.0
#
# Licensed under the Apache License, Version 2.0 the "License";
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
get_filename_component(FOLDER_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
get_filename_component(PARENT_DIR ${CMAKE_CURRENT_LIST_DIR} PATH)
get_filename_component(CATEGORY_NAME ${PARENT_DIR} NAME)
add_sample(
ID ${FOLDER_NAME}
CATEGORY ${CATEGORY_NAME}
AUTHOR "Mobica"
NAME "Extended Dynamic State 2"
DESCRIPTION "Demonstrate how to use depth bias, primitive restart, rasterizer discard and patch control points dynamically, which can reduce the number of pipeline objects that are need to be created."
SHADER_FILES_GLSL
"extended_dynamic_state2/baseline.vert"
"extended_dynamic_state2/baseline.frag"
"extended_dynamic_state2/tess.vert"
"extended_dynamic_state2/tess.tese"
"extended_dynamic_state2/tess.tesc"
"extended_dynamic_state2/tess.frag"
"extended_dynamic_state2/background.vert"
"extended_dynamic_state2/background.frag")