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Vulkan-Samples/framework/scene_graph/components/image.h
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2025-09-04 10:54:47 +08:00

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/* Copyright (c) 2018-2025, Arm Limited and Contributors
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <string>
#include <typeinfo>
#include <vector>
#include <volk.h>
#include "core/image.h"
#include "core/image_view.h"
#include "scene_graph/component.h"
namespace vkb
{
namespace sg
{
/**
* @param format Vulkan format
* @return Whether the vulkan format is ASTC
*/
bool is_astc(VkFormat format);
/**
* @brief Mipmap information
*/
struct Mipmap
{
/// Mipmap level
uint32_t level = 0;
/// Byte offset used for uploading
uint32_t offset = 0;
/// Width depth and height of the mipmap
VkExtent3D extent = {0, 0, 0};
};
class Image : public Component
{
public:
/**
* @brief Type of content held in image.
* This helps to steer the image loaders when deciding what the format should be.
* Some image containers don't know whether the data they contain is sRGB or not.
* Since most applications save color images in sRGB, knowing that an image
* contains color data helps us to better guess its format when unknown.
*/
enum ContentType
{
Unknown,
Color,
Other
};
Image(const std::string &name, std::vector<uint8_t> &&data = {}, std::vector<Mipmap> &&mipmaps = {{}});
static std::unique_ptr<Image> load(const std::string &name, const std::string &uri, ContentType content_type);
virtual ~Image() = default;
virtual std::type_index get_type() override;
const std::vector<uint8_t> &get_data() const;
size_t get_data_hash() const;
void clear_data();
VkFormat get_format() const;
const VkExtent3D &get_extent() const;
const uint32_t get_layers() const;
const std::vector<Mipmap> &get_mipmaps() const;
const std::vector<std::vector<VkDeviceSize>> &get_offsets() const;
void generate_mipmaps();
void create_vk_image(vkb::core::DeviceC &device, VkImageViewType image_view_type = VK_IMAGE_VIEW_TYPE_2D, VkImageCreateFlags flags = 0);
const core::Image &get_vk_image() const;
const core::ImageView &get_vk_image_view() const;
void coerce_format_to_srgb();
protected:
std::vector<uint8_t> &get_mut_data();
void set_data(const uint8_t *raw_data, size_t size);
void set_format(VkFormat format);
void set_width(uint32_t width);
void set_height(uint32_t height);
void set_depth(uint32_t depth);
void set_layers(uint32_t layers);
void set_offsets(const std::vector<std::vector<VkDeviceSize>> &offsets);
Mipmap &get_mipmap(size_t index);
std::vector<Mipmap> &get_mut_mipmaps();
void update_hash();
void update_hash(size_t data_hash);
private:
std::vector<uint8_t> data;
size_t data_hash{0};
VkFormat format{VK_FORMAT_UNDEFINED};
uint32_t layers{1};
std::vector<Mipmap> mipmaps{{}};
// Offsets stored like offsets[array_layer][mipmap_layer]
std::vector<std::vector<VkDeviceSize>> offsets;
std::unique_ptr<core::Image> vk_image;
std::unique_ptr<core::ImageView> vk_image_view;
};
} // namespace sg
} // namespace vkb