90 lines
2.7 KiB
C++
90 lines
2.7 KiB
C++
/* Copyright (c) 2022-2024, Mobica Limited
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 the "License";
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "api_vulkan_sample.h"
|
|
|
|
class VertexDynamicState : public ApiVulkanSample
|
|
{
|
|
public:
|
|
struct
|
|
{
|
|
Texture envmap;
|
|
} textures;
|
|
|
|
struct UBOVS
|
|
{
|
|
glm::mat4 projection;
|
|
glm::mat4 modelview;
|
|
glm::mat4 skybox_modelview;
|
|
glm::mat4 inverse_modelview;
|
|
float modelscale = 0.15f;
|
|
} ubo_vs;
|
|
|
|
struct SampleVertex
|
|
{
|
|
glm::vec3 pos;
|
|
glm::vec3 shaderUnusableData; /* Placeholder for generate offset between position and normal data */
|
|
glm::vec3 normal;
|
|
};
|
|
|
|
struct Cube
|
|
{
|
|
std::unique_ptr<vkb::core::BufferC> vertices;
|
|
std::unique_ptr<vkb::core::BufferC> indices;
|
|
uint32_t index_count;
|
|
} cube;
|
|
|
|
VkPipelineLayout pipeline_layout{VK_NULL_HANDLE};
|
|
VkPipeline model_pipeline{VK_NULL_HANDLE};
|
|
VkPipeline skybox_pipeline{VK_NULL_HANDLE};
|
|
std::vector<VkVertexInputBindingDescription2EXT> vertex_bindings_description_ext{1};
|
|
std::vector<VkVertexInputAttributeDescription2EXT> vertex_attribute_description_ext{2};
|
|
|
|
VkDescriptorSet descriptor_set{VK_NULL_HANDLE};
|
|
VkDescriptorSetLayout descriptor_set_layout{VK_NULL_HANDLE};
|
|
VkDescriptorPool descriptor_pool{VK_NULL_HANDLE};
|
|
|
|
std::unique_ptr<vkb::sg::SubMesh> skybox;
|
|
std::unique_ptr<vkb::sg::SubMesh> object;
|
|
std::unique_ptr<vkb::core::BufferC> ubo;
|
|
|
|
VertexDynamicState();
|
|
~VertexDynamicState();
|
|
|
|
virtual void render(float delta_time) override;
|
|
virtual void build_command_buffers() override;
|
|
virtual bool prepare(const vkb::ApplicationOptions &options) override;
|
|
virtual void request_gpu_features(vkb::PhysicalDevice &gpu) override;
|
|
|
|
void prepare_uniform_buffers();
|
|
void update_uniform_buffers();
|
|
void create_pipeline();
|
|
void draw();
|
|
|
|
void load_assets();
|
|
void create_descriptor_pool();
|
|
void setup_descriptor_set_layout();
|
|
void create_descriptor_sets();
|
|
|
|
void model_data_creation();
|
|
void draw_created_model(VkCommandBuffer commandBuffer);
|
|
};
|
|
|
|
std::unique_ptr<vkb::VulkanSampleC> create_vertex_dynamic_state();
|