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Vulkan-Samples/samples/performance/subpasses/subpasses.h
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2025-09-04 10:54:47 +08:00

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/* Copyright (c) 2019-2025, Arm Limited and Contributors
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "rendering/render_pipeline.h"
#include "scene_graph/components/perspective_camera.h"
#include "vulkan_sample.h"
/**
* @brief The Subpasses sample shows how a significant amount of bandwidth
* (L2 cache ext reads and writes) can be saved, by using sub-passes instead
* of multiple render passes. In order to highlight the difference, it
* implements deferred rendering with and without sub-passes, giving the
* user the possibility to change some key settings.
*/
class Subpasses : public vkb::VulkanSampleC
{
public:
Subpasses();
bool prepare(const vkb::ApplicationOptions &options) override;
void update(float delta_time) override;
virtual ~Subpasses() = default;
void draw_gui() override;
private:
virtual void prepare_render_context() override;
/**
* @brief Draws to a render target using the right pipeline based on the sample selection
* Not to be confused with `draw_renderpasses` which uses the bad practice
*/
virtual void draw_renderpass(vkb::core::CommandBufferC &command_buffer, vkb::RenderTarget &render_target) override;
/**
* @return A good pipeline
*/
std::unique_ptr<vkb::RenderPipeline> create_one_renderpass_two_subpasses();
/**
* @return A geometry render pass which should run first
*/
std::unique_ptr<vkb::RenderPipeline> create_geometry_renderpass();
/**
* @return A lighting render pass which should run second
*/
std::unique_ptr<vkb::RenderPipeline> create_lighting_renderpass();
/**
* @brief Draws using the good pipeline: one render pass with two subpasses
*/
void draw_subpasses(vkb::core::CommandBufferC &command_buffer, vkb::RenderTarget &render_target);
/**
* @brief Draws using the bad practice: two separate render passes
*/
void draw_renderpasses(vkb::core::CommandBufferC &command_buffer, vkb::RenderTarget &render_target);
std::unique_ptr<vkb::RenderTarget> create_render_target(vkb::core::Image &&swapchain_image);
/// Good pipeline with two subpasses within one render pass
std::unique_ptr<vkb::RenderPipeline> render_pipeline{};
/// 1. Bad pipeline with a geometry subpass in the first render pass
std::unique_ptr<vkb::RenderPipeline> geometry_render_pipeline{};
/// 2. Bad pipeline with a lighting subpass in the second render pass
std::unique_ptr<vkb::RenderPipeline> lighting_render_pipeline{};
vkb::sg::PerspectiveCamera *camera{};
/**
* @brief Struct that contains configurations for this sample
* with description, options, and current selected value
*/
struct Config
{
/**
* @brief Configurations type
*/
enum Type
{
RenderTechnique,
TransientAttachments,
GBufferSize
} type;
/// Used as label by the GUI
const char *description;
/// List of options to choose from
std::vector<const char *> options;
/// Index of the current selected option
int value;
};
uint16_t last_render_technique{0};
uint16_t last_transient_attachment{0};
uint16_t last_g_buffer_size{0};
VkFormat albedo_format{VK_FORMAT_R8G8B8A8_UNORM};
VkFormat normal_format{VK_FORMAT_A2B10G10R10_UNORM_PACK32};
VkImageUsageFlags rt_usage_flags{VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT};
std::vector<Config> configs = {
{/* config = */ Config::RenderTechnique,
/* description = */ "Render technique",
/* options = */ {"Subpasses", "Renderpasses"},
/* value = */ 0},
{/* config = */ Config::TransientAttachments,
/* description = */ "Transient attachments",
/* options = */ {"Enabled", "Disabled"},
/* value = */ 0},
{/* config = */ Config::GBufferSize,
/* description = */ "G-Buffer size",
/* options = */ {"128-bit", "More"},
/* value = */ 0}};
};
std::unique_ptr<vkb::VulkanSampleC> create_subpasses();