83 lines
2.5 KiB
C++
83 lines
2.5 KiB
C++
/* Copyright (c) 2023-2025, NVIDIA CORPORATION. All rights reserved.
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "core/render_pass.h"
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#include <vulkan/vulkan.hpp>
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namespace vkb
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{
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namespace common
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{
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struct HPPLoadStoreInfo;
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}
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namespace rendering
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{
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struct HPPAttachment;
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}
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namespace core
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{
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/**
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* @brief facade class around vkb::RenderPass, providing a vulkan.hpp-based interface
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*
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* See vkb::RenderPass for documentation
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*/
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struct HPPSubpassInfo
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{
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std::vector<uint32_t> input_attachments;
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std::vector<uint32_t> output_attachments;
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std::vector<uint32_t> color_resolve_attachments;
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bool disable_depth_stencil_attachment;
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uint32_t depth_stencil_resolve_attachment;
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vk::ResolveModeFlagBits depth_stencil_resolve_mode;
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std::string debug_name;
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};
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class HPPRenderPass : private vkb::RenderPass
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{
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public:
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using vkb::RenderPass::get_color_output_count;
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public:
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HPPRenderPass(vkb::core::DeviceCpp &device,
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const std::vector<vkb::rendering::HPPAttachment> &attachments,
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const std::vector<vkb::common::HPPLoadStoreInfo> &load_store_infos,
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const std::vector<vkb::core::HPPSubpassInfo> &subpasses) :
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vkb::RenderPass(reinterpret_cast<vkb::core::DeviceC &>(device),
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reinterpret_cast<std::vector<vkb::Attachment> const &>(attachments),
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reinterpret_cast<std::vector<vkb::LoadStoreInfo> const &>(load_store_infos),
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reinterpret_cast<std::vector<vkb::SubpassInfo> const &>(subpasses))
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{}
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vk::RenderPass get_handle() const
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{
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return static_cast<vk::RenderPass>(vkb::RenderPass::get_handle());
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}
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vk::Extent2D get_render_area_granularity() const
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{
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VkExtent2D extent = vkb::RenderPass::get_render_area_granularity();
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return *reinterpret_cast<vk::Extent2D *>(&extent);
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}
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};
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} // namespace core
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} // namespace vkb
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