89 lines
2.9 KiB
C++
89 lines
2.9 KiB
C++
/* Copyright (c) 2022-2025, Sascha Willems
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* Copyright (c) 2024-2025, Arm Limited and Contributors
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*
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* Using Vulkan profiles from the LunarG SDK for device and instance setup
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*/
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#pragma once
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#include "common/vk_common.h"
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#include "api_vulkan_sample.h"
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class Profiles : public ApiVulkanSample
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{
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public:
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// Vertex layout for this example
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struct VertexStructure
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{
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float pos[3];
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float uv[2];
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int32_t texture_index;
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};
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struct RandomTexture
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{
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VkImage image{};
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VkImageView image_view{};
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VkDeviceMemory memory{};
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};
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std::vector<RandomTexture> textures;
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VkSampler sampler{};
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std::unique_ptr<vkb::core::BufferC> vertex_buffer;
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std::unique_ptr<vkb::core::BufferC> index_buffer;
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uint32_t index_count{0};
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std::unique_ptr<vkb::core::BufferC> uniform_buffer_vs;
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struct
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{
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glm::mat4 projection;
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glm::mat4 view;
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} ubo_vs;
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VkPipeline pipeline{VK_NULL_HANDLE};
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VkPipelineLayout pipeline_layout{VK_NULL_HANDLE};
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VkDescriptorSet base_descriptor_set{VK_NULL_HANDLE};
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VkDescriptorSetLayout base_descriptor_set_layout{VK_NULL_HANDLE};
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VkDescriptorSetLayout sampler_descriptor_set_layout{VK_NULL_HANDLE};
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Profiles();
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~Profiles() override;
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void generate_textures();
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void generate_cubes();
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void build_command_buffers() override;
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void draw();
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void setup_descriptor_pool();
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void setup_descriptor_set_layout();
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void setup_descriptor_set();
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void prepare_pipelines();
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void prepare_uniform_buffers();
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void update_uniform_buffers();
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bool prepare(const vkb::ApplicationOptions &options) override;
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void render(float delta_time) override;
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void view_changed() override;
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std::unique_ptr<vkb::core::DeviceC> create_device(vkb::PhysicalDevice &gpu) override;
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std::unique_ptr<vkb::core::InstanceC> create_instance() override;
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virtual void on_update_ui_overlay(vkb::Drawer &drawer) override;
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};
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std::unique_ptr<vkb::Application> create_profiles();
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