Files
Vulkan-Samples/framework/scene_graph/components/light.cpp
T
2025-09-04 10:54:47 +08:00

65 lines
1.3 KiB
C++

/* Copyright (c) 2018-2019, Arm Limited and Contributors
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "light.h"
namespace vkb
{
namespace sg
{
Light::Light(const std::string &name) :
Component{name}
{}
std::type_index Light::get_type()
{
return typeid(Light);
}
void Light::set_node(Node &n)
{
node = &n;
}
Node *Light::get_node()
{
return node;
}
void Light::set_light_type(const LightType &type)
{
this->light_type = type;
}
const LightType &Light::get_light_type()
{
return light_type;
}
void Light::set_properties(const LightProperties &properties)
{
this->properties = properties;
}
const LightProperties &Light::get_properties()
{
return properties;
}
} // namespace sg
} // namespace vkb