57 lines
1.4 KiB
C++
57 lines
1.4 KiB
C++
/* Copyright (c) 2019-2021, Arm Limited and Contributors
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 the "License";
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <functional>
|
|
#include <memory>
|
|
#include <string>
|
|
#include <typeinfo>
|
|
#include <vector>
|
|
|
|
#include "scene_graph/components/transform.h"
|
|
#include "scene_graph/script.h"
|
|
|
|
/**
|
|
* @param std::shared_ptr<vkb::sg::Transform> The transform to animate
|
|
* @param float The delta time of the frame to scale animations
|
|
*/
|
|
using TransformAnimFn = std::function<void(vkb::sg::Transform &, float)>;
|
|
|
|
namespace vkb
|
|
{
|
|
namespace sg
|
|
{
|
|
class NodeAnimation : public NodeScript
|
|
{
|
|
public:
|
|
NodeAnimation(Node &node, TransformAnimFn animation_fn);
|
|
|
|
virtual ~NodeAnimation() = default;
|
|
|
|
virtual void update(float delta_time) override;
|
|
|
|
void set_animation(TransformAnimFn handle);
|
|
|
|
void clear_animation();
|
|
|
|
private:
|
|
TransformAnimFn animation_fn{};
|
|
};
|
|
} // namespace sg
|
|
} // namespace vkb
|