76 lines
1.7 KiB
C++
76 lines
1.7 KiB
C++
/* Copyright (c) 2018-2025, Arm Limited and Contributors
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 the "License";
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include "sub_mesh.h"
|
|
|
|
#include "material.h"
|
|
#include "rendering/subpass.h"
|
|
|
|
namespace vkb
|
|
{
|
|
namespace sg
|
|
{
|
|
SubMesh::SubMesh(const std::string &name) :
|
|
Component{name}
|
|
{}
|
|
|
|
std::type_index SubMesh::get_type()
|
|
{
|
|
return typeid(SubMesh);
|
|
}
|
|
|
|
void SubMesh::set_attribute(const std::string &attribute_name, const VertexAttribute &attribute)
|
|
{
|
|
vertex_attributes[attribute_name] = attribute;
|
|
}
|
|
|
|
bool SubMesh::get_attribute(const std::string &attribute_name, VertexAttribute &attribute) const
|
|
{
|
|
auto attrib_it = vertex_attributes.find(attribute_name);
|
|
|
|
if (attrib_it == vertex_attributes.end())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
attribute = attrib_it->second;
|
|
|
|
return true;
|
|
}
|
|
|
|
void SubMesh::set_material(const Material &new_material)
|
|
{
|
|
material = &new_material;
|
|
}
|
|
|
|
const Material *SubMesh::get_material() const
|
|
{
|
|
return material;
|
|
}
|
|
|
|
const ShaderVariant &SubMesh::get_shader_variant() const
|
|
{
|
|
return shader_variant;
|
|
}
|
|
|
|
ShaderVariant &SubMesh::get_mut_shader_variant()
|
|
{
|
|
return shader_variant;
|
|
}
|
|
} // namespace sg
|
|
} // namespace vkb
|