37 lines
1.5 KiB
CMake
37 lines
1.5 KiB
CMake
# Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved.
|
|
#
|
|
# SPDX-License-Identifier: Apache-2.0
|
|
#
|
|
# Licensed under the Apache License, Version 2.0 the "License";
|
|
# you may not use this file except in compliance with the License.
|
|
# You may obtain a copy of the License at
|
|
#
|
|
# http://www.apache.org/licenses/LICENSE-2.0
|
|
#
|
|
# Unless required by applicable law or agreed to in writing, software
|
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
# See the License for the specific language governing permissions and
|
|
# limitations under the License.
|
|
#
|
|
|
|
get_filename_component(FOLDER_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
|
|
get_filename_component(PARENT_DIR ${CMAKE_CURRENT_LIST_DIR} PATH)
|
|
get_filename_component(CATEGORY_NAME ${PARENT_DIR} NAME)
|
|
|
|
add_sample_with_tags(
|
|
ID ${FOLDER_NAME}
|
|
CATEGORY ${CATEGORY_NAME}
|
|
AUTHOR "Sascha Willems"
|
|
NAME "HPP Compute N-Body simulation"
|
|
DESCRIPTION "Multi-pass compute dispatch N-Body particle simulation, using vulkan.hpp"
|
|
SHADER_FILES_GLSL
|
|
"compute_nbody/glsl/particle.vert"
|
|
"compute_nbody/glsl/particle.frag"
|
|
"compute_nbody/glsl/particle_calculate.comp"
|
|
"compute_nbody/glsl/particle_integrate.comp"
|
|
SHADER_FILES_HLSL
|
|
"compute_nbody/hlsl/particle.vert.hlsl"
|
|
"compute_nbody/hlsl/particle.frag.hlsl"
|
|
"compute_nbody/hlsl/particle_calculate.comp.hlsl"
|
|
"compute_nbody/hlsl/particle_integrate.comp.hlsl") |