Files
2025-09-04 10:54:47 +08:00

61 lines
1.3 KiB
C++

/* Copyright (c) 2018-2019, Arm Limited and Contributors
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <string>
#include <typeinfo>
#include <vector>
#include "scene_graph/component.h"
#include "scene_graph/components/sampler.h"
namespace vkb
{
namespace sg
{
class Image;
class Sampler;
class Texture : public Component
{
public:
Texture(const std::string &name);
Texture(Texture &&other) = default;
virtual ~Texture() = default;
virtual std::type_index get_type() override;
void set_image(Image &image);
Image *get_image();
void set_sampler(Sampler &sampler);
Sampler *get_sampler();
private:
Image *image{nullptr};
Sampler *sampler{nullptr};
};
} // namespace sg
} // namespace vkb