Files
2025-09-04 10:54:47 +08:00

562 lines
17 KiB
C++

/* Copyright (c) 2019-2025, Arm Limited and Contributors
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "render_context.h"
#include "platform/window.h"
namespace vkb
{
VkFormat RenderContext::DEFAULT_VK_FORMAT = VK_FORMAT_R8G8B8A8_SRGB;
RenderContext::RenderContext(vkb::core::DeviceC &device,
VkSurfaceKHR surface,
const Window &window,
VkPresentModeKHR present_mode,
const std::vector<VkPresentModeKHR> &present_mode_priority_list,
const std::vector<VkSurfaceFormatKHR> &surface_format_priority_list) :
device{device}, window{window}, queue{device.get_queue_by_flags(VK_QUEUE_GRAPHICS_BIT, 0)}, surface_extent{window.get_extent().width, window.get_extent().height}
{
if (surface != VK_NULL_HANDLE)
{
VkSurfaceCapabilitiesKHR surface_properties;
VK_CHECK(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device.get_gpu().get_handle(),
surface,
&surface_properties));
if (surface_properties.currentExtent.width == 0xFFFFFFFF)
{
swapchain = std::make_unique<Swapchain>(device, surface, present_mode, present_mode_priority_list, surface_format_priority_list, surface_extent);
}
else
{
swapchain = std::make_unique<Swapchain>(device, surface, present_mode, present_mode_priority_list, surface_format_priority_list);
}
}
}
void RenderContext::prepare(size_t thread_count, RenderTarget::CreateFunc create_render_target_func)
{
device.wait_idle();
if (swapchain)
{
surface_extent = swapchain->get_extent();
VkExtent3D extent{surface_extent.width, surface_extent.height, 1};
for (auto &image_handle : swapchain->get_images())
{
auto swapchain_image = core::Image{
device, image_handle,
extent,
swapchain->get_format(),
swapchain->get_usage()};
auto render_target = create_render_target_func(std::move(swapchain_image));
frames.emplace_back(std::make_unique<vkb::rendering::RenderFrameC>(device, std::move(render_target), thread_count));
}
}
else
{
// Otherwise, create a single RenderFrame
swapchain = nullptr;
auto color_image = core::Image{device,
VkExtent3D{surface_extent.width, surface_extent.height, 1},
DEFAULT_VK_FORMAT, // We can use any format here that we like
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
VMA_MEMORY_USAGE_GPU_ONLY};
auto render_target = create_render_target_func(std::move(color_image));
frames.emplace_back(std::make_unique<vkb::rendering::RenderFrameC>(device, std::move(render_target), thread_count));
}
this->create_render_target_func = create_render_target_func;
this->thread_count = thread_count;
this->prepared = true;
}
VkFormat RenderContext::get_format() const
{
VkFormat format = DEFAULT_VK_FORMAT;
if (swapchain)
{
format = swapchain->get_format();
}
return format;
}
void RenderContext::update_swapchain(const VkExtent2D &extent)
{
if (!swapchain)
{
LOGW("Can't update the swapchains extent. No swapchain, offscreen rendering detected, skipping.");
return;
}
device.get_resource_cache().clear_framebuffers();
swapchain = std::make_unique<Swapchain>(*swapchain, extent);
recreate();
}
void RenderContext::update_swapchain(const uint32_t image_count)
{
if (!swapchain)
{
LOGW("Can't update the swapchains image count. No swapchain, offscreen rendering detected, skipping.");
return;
}
device.get_resource_cache().clear_framebuffers();
device.wait_idle();
swapchain = std::make_unique<Swapchain>(*swapchain, image_count);
recreate();
}
void RenderContext::update_swapchain(const std::set<VkImageUsageFlagBits> &image_usage_flags)
{
if (!swapchain)
{
LOGW("Can't update the swapchains image usage. No swapchain, offscreen rendering detected, skipping.");
return;
}
device.get_resource_cache().clear_framebuffers();
swapchain = std::make_unique<Swapchain>(*swapchain, image_usage_flags);
recreate();
}
void RenderContext::update_swapchain(const VkExtent2D &extent, const VkSurfaceTransformFlagBitsKHR transform)
{
if (!swapchain)
{
LOGW("Can't update the swapchains extent and surface transform. No swapchain, offscreen rendering detected, skipping.");
return;
}
device.get_resource_cache().clear_framebuffers();
auto width = extent.width;
auto height = extent.height;
if (transform == VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR || transform == VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR)
{
// Pre-rotation: always use native orientation i.e. if rotated, use width and height of identity transform
std::swap(width, height);
}
swapchain = std::make_unique<Swapchain>(*swapchain, VkExtent2D{width, height}, transform);
// Save the preTransform attribute for future rotations
pre_transform = transform;
recreate();
}
void RenderContext::update_swapchain(const VkImageCompressionFlagsEXT compression, const VkImageCompressionFixedRateFlagsEXT compression_fixed_rate)
{
if (!swapchain)
{
LOGW("Can't update the swapchains compression. No swapchain, offscreen rendering detected, skipping.");
return;
}
device.get_resource_cache().clear_framebuffers();
swapchain = std::make_unique<Swapchain>(*swapchain, compression, compression_fixed_rate);
recreate();
}
void RenderContext::recreate()
{
LOGI("Recreated swapchain");
VkExtent2D swapchain_extent = swapchain->get_extent();
VkExtent3D extent{swapchain_extent.width, swapchain_extent.height, 1};
auto frame_it = frames.begin();
for (auto &image_handle : swapchain->get_images())
{
core::Image swapchain_image{device, image_handle,
extent,
swapchain->get_format(),
swapchain->get_usage()};
auto render_target = create_render_target_func(std::move(swapchain_image));
if (frame_it != frames.end())
{
(*frame_it)->update_render_target(std::move(render_target));
}
else
{
// Create a new frame if the new swapchain has more images than current frames
frames.emplace_back(std::make_unique<vkb::rendering::RenderFrameC>(device, std::move(render_target), thread_count));
}
++frame_it;
}
device.get_resource_cache().clear_framebuffers();
}
bool RenderContext::handle_surface_changes(bool force_update)
{
if (!swapchain)
{
LOGW("Can't handle surface changes. No swapchain, offscreen rendering detected, skipping.");
return false;
}
VkSurfaceCapabilitiesKHR surface_properties;
VK_CHECK(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device.get_gpu().get_handle(),
swapchain->get_surface(),
&surface_properties));
if (surface_properties.currentExtent.width == 0xFFFFFFFF)
{
return false;
}
// Only recreate the swapchain if the dimensions have changed;
// handle_surface_changes() is called on VK_SUBOPTIMAL_KHR,
// which might not be due to a surface resize
if (surface_properties.currentExtent.width != surface_extent.width ||
surface_properties.currentExtent.height != surface_extent.height ||
force_update)
{
// Recreate swapchain
device.wait_idle();
update_swapchain(surface_properties.currentExtent, pre_transform);
surface_extent = surface_properties.currentExtent;
return true;
}
return false;
}
std::shared_ptr<vkb::core::CommandBufferC> RenderContext::begin(vkb::CommandBufferResetMode reset_mode)
{
assert(prepared && "RenderContext not prepared for rendering, call prepare()");
if (!frame_active)
{
begin_frame();
}
if (acquired_semaphore == VK_NULL_HANDLE)
{
throw std::runtime_error("Couldn't begin frame");
}
const auto &queue = device.get_queue_by_flags(VK_QUEUE_GRAPHICS_BIT, 0);
return get_active_frame().get_command_pool(queue, reset_mode).request_command_buffer();
}
void RenderContext::submit(std::shared_ptr<vkb::core::CommandBufferC> command_buffer)
{
std::vector<std::shared_ptr<vkb::core::CommandBufferC>> command_buffers(1, command_buffer);
submit(command_buffers);
}
void RenderContext::submit(const std::vector<std::shared_ptr<vkb::core::CommandBufferC>> &command_buffers)
{
assert(frame_active && "RenderContext is inactive, cannot submit command buffer. Please call begin()");
VkSemaphore render_semaphore = VK_NULL_HANDLE;
if (swapchain)
{
assert(acquired_semaphore && "We do not have acquired_semaphore, it was probably consumed?\n");
render_semaphore = submit(queue, command_buffers, acquired_semaphore, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
}
else
{
submit(queue, command_buffers);
}
end_frame(render_semaphore);
}
void RenderContext::begin_frame()
{
// Only handle surface changes if a swapchain exists
if (swapchain)
{
handle_surface_changes();
}
assert(!frame_active && "Frame is still active, please call end_frame");
assert(active_frame_index < frames.size());
auto &prev_frame = *frames[active_frame_index];
// We will use the acquired semaphore in a different frame context,
// so we need to hold ownership.
acquired_semaphore = prev_frame.get_semaphore_pool().request_semaphore_with_ownership();
if (swapchain)
{
auto result = swapchain->acquire_next_image(active_frame_index, acquired_semaphore, VK_NULL_HANDLE);
if (result == VK_SUBOPTIMAL_KHR || result == VK_ERROR_OUT_OF_DATE_KHR)
{
#if defined(PLATFORM__MACOS)
// On Apple platforms, force swapchain update on both VK_SUBOPTIMAL_KHR and VK_ERROR_OUT_OF_DATE_KHR
// VK_SUBOPTIMAL_KHR may occur on macOS/iOS following changes to swapchain other than extent/size
bool swapchain_updated = handle_surface_changes(true);
#else
bool swapchain_updated = handle_surface_changes(result == VK_ERROR_OUT_OF_DATE_KHR);
#endif
if (swapchain_updated)
{
// Need to destroy and reallocate acquired_semaphore since it may have already been signaled
vkDestroySemaphore(device.get_handle(), acquired_semaphore, nullptr);
acquired_semaphore = prev_frame.get_semaphore_pool().request_semaphore_with_ownership();
result = swapchain->acquire_next_image(active_frame_index, acquired_semaphore, VK_NULL_HANDLE);
}
}
if (result != VK_SUCCESS)
{
prev_frame.reset();
return;
}
}
// Now the frame is active again
frame_active = true;
// Wait on all resource to be freed from the previous render to this frame
wait_frame();
}
VkSemaphore RenderContext::submit(const Queue &queue,
const std::vector<std::shared_ptr<vkb::core::CommandBufferC>> &command_buffers,
VkSemaphore wait_semaphore,
VkPipelineStageFlags wait_pipeline_stage)
{
std::vector<VkCommandBuffer> cmd_buf_handles(command_buffers.size(), VK_NULL_HANDLE);
std::ranges::transform(command_buffers, cmd_buf_handles.begin(), [](auto const &cmd_buf) { return cmd_buf->get_handle(); });
vkb::rendering::RenderFrameC &frame = get_active_frame();
VkSemaphore signal_semaphore = frame.get_semaphore_pool().request_semaphore();
VkSubmitInfo submit_info{VK_STRUCTURE_TYPE_SUBMIT_INFO};
submit_info.commandBufferCount = to_u32(cmd_buf_handles.size());
submit_info.pCommandBuffers = cmd_buf_handles.data();
if (wait_semaphore != VK_NULL_HANDLE)
{
submit_info.waitSemaphoreCount = 1;
submit_info.pWaitSemaphores = &wait_semaphore;
submit_info.pWaitDstStageMask = &wait_pipeline_stage;
}
submit_info.signalSemaphoreCount = 1;
submit_info.pSignalSemaphores = &signal_semaphore;
VkFence fence = frame.get_fence_pool().request_fence();
VK_CHECK(queue.submit({submit_info}, fence));
return signal_semaphore;
}
void RenderContext::submit(const Queue &queue, const std::vector<std::shared_ptr<vkb::core::CommandBufferC>> &command_buffers)
{
std::vector<VkCommandBuffer> cmd_buf_handles(command_buffers.size(), VK_NULL_HANDLE);
std::ranges::transform(command_buffers, cmd_buf_handles.begin(), [](auto const &cmd_buf) { return cmd_buf->get_handle(); });
vkb::rendering::RenderFrameC &frame = get_active_frame();
VkSubmitInfo submit_info{VK_STRUCTURE_TYPE_SUBMIT_INFO};
submit_info.commandBufferCount = to_u32(cmd_buf_handles.size());
submit_info.pCommandBuffers = cmd_buf_handles.data();
VkFence fence = frame.get_fence_pool().request_fence();
VK_CHECK(queue.submit({submit_info}, fence));
}
void RenderContext::wait_frame()
{
vkb::rendering::RenderFrameC &frame = get_active_frame();
frame.reset();
}
void RenderContext::end_frame(VkSemaphore semaphore)
{
assert(frame_active && "Frame is not active, please call begin_frame");
if (swapchain)
{
VkSwapchainKHR vk_swapchain = swapchain->get_handle();
VkPresentInfoKHR present_info{VK_STRUCTURE_TYPE_PRESENT_INFO_KHR};
present_info.waitSemaphoreCount = 1;
present_info.pWaitSemaphores = &semaphore;
present_info.swapchainCount = 1;
present_info.pSwapchains = &vk_swapchain;
present_info.pImageIndices = &active_frame_index;
VkDisplayPresentInfoKHR disp_present_info{};
if (device.get_gpu().is_extension_supported(VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME) &&
window.get_display_present_info(&disp_present_info, surface_extent.width, surface_extent.height))
{
// Add display present info if supported and wanted
present_info.pNext = &disp_present_info;
}
VkResult result = queue.present(present_info);
if (result == VK_SUBOPTIMAL_KHR || result == VK_ERROR_OUT_OF_DATE_KHR)
{
handle_surface_changes();
}
}
// Frame is not active anymore
if (acquired_semaphore)
{
release_owned_semaphore(acquired_semaphore);
acquired_semaphore = VK_NULL_HANDLE;
}
frame_active = false;
}
VkSemaphore RenderContext::consume_acquired_semaphore()
{
assert(frame_active && "Frame is not active, please call begin_frame");
auto sem = acquired_semaphore;
acquired_semaphore = VK_NULL_HANDLE;
return sem;
}
vkb::rendering::RenderFrameC &RenderContext::get_active_frame()
{
assert(frame_active && "Frame is not active, please call begin_frame");
assert(active_frame_index < frames.size());
return *frames[active_frame_index];
}
uint32_t RenderContext::get_active_frame_index()
{
assert(frame_active && "Frame is not active, please call begin_frame");
return active_frame_index;
}
vkb::rendering::RenderFrameC &RenderContext::get_last_rendered_frame()
{
assert(!frame_active && "Frame is still active, please call end_frame");
assert(active_frame_index < frames.size());
return *frames[active_frame_index];
}
VkSemaphore RenderContext::request_semaphore()
{
vkb::rendering::RenderFrameC &frame = get_active_frame();
return frame.get_semaphore_pool().request_semaphore();
}
VkSemaphore RenderContext::request_semaphore_with_ownership()
{
vkb::rendering::RenderFrameC &frame = get_active_frame();
return frame.get_semaphore_pool().request_semaphore_with_ownership();
}
void RenderContext::release_owned_semaphore(VkSemaphore semaphore)
{
vkb::rendering::RenderFrameC &frame = get_active_frame();
frame.get_semaphore_pool().release_owned_semaphore(semaphore);
}
vkb::core::DeviceC &RenderContext::get_device()
{
return device;
}
void RenderContext::recreate_swapchain()
{
device.wait_idle();
device.get_resource_cache().clear_framebuffers();
VkExtent2D swapchain_extent = swapchain->get_extent();
VkExtent3D extent{swapchain_extent.width, swapchain_extent.height, 1};
auto frame_it = frames.begin();
for (auto &image_handle : swapchain->get_images())
{
core::Image swapchain_image{device, image_handle,
extent,
swapchain->get_format(),
swapchain->get_usage()};
auto render_target = create_render_target_func(std::move(swapchain_image));
(*frame_it)->update_render_target(std::move(render_target));
++frame_it;
}
}
bool RenderContext::has_swapchain()
{
return swapchain != nullptr;
}
Swapchain const &RenderContext::get_swapchain() const
{
assert(swapchain && "Swapchain is not valid");
return *swapchain;
}
VkExtent2D const &RenderContext::get_surface_extent() const
{
return surface_extent;
}
uint32_t RenderContext::get_active_frame_index() const
{
return active_frame_index;
}
std::vector<std::unique_ptr<vkb::rendering::RenderFrameC>> &RenderContext::get_render_frames()
{
return frames;
}
} // namespace vkb