/* Copyright (c) 2023-2025, Mobica * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 the "License"; * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "dynamic_blending.h" #include "common/vk_common.h" #include "gui.h" DynamicBlending::DynamicBlending() { add_instance_extension(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); add_device_extension(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); add_device_extension(VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME); title = "Dynamic blending"; } DynamicBlending::~DynamicBlending() { if (has_device()) { vkDestroyPipeline(get_device().get_handle(), pipeline, nullptr); vkDestroyPipelineLayout(get_device().get_handle(), pipeline_layout, nullptr); vkDestroyDescriptorSetLayout(get_device().get_handle(), descriptor_set_layout, nullptr); vkDestroyDescriptorPool(get_device().get_handle(), descriptor_pool, nullptr); } } bool DynamicBlending::prepare(const vkb::ApplicationOptions &options) { if (!ApiVulkanSample::prepare(options)) { return false; } camera.type = vkb::CameraType::LookAt; camera.set_position({0.0f, 0.0f, -5.0f}); camera.set_rotation({-15.0f, 15.0f, 0.0f}); camera.set_perspective(45.0f, static_cast(width) / static_cast(height), 256.0f, 0.1f); initialize_operator_names(); prepare_uniform_buffers(); prepare_scene(); setup_descriptor_pool(); create_descriptor_set_layout(); create_descriptor_set(); create_pipelines(); build_command_buffers(); rnd_engine = std::default_random_engine(time(nullptr)); rnd_dist = std::uniform_real_distribution(0.0f, 1.0f); prepared = true; return true; } void DynamicBlending::initialize_operator_names() { for (uint32_t i = VK_BLEND_OP_ADD; i <= VK_BLEND_OP_MAX; ++i) { VkBlendOp op = static_cast(i); blend_operator.values.push_back(op); blend_operator.names.push_back(vkb::to_string(op)); } current_blend_color_operator_index = VK_BLEND_OP_ADD; current_blend_alpha_operator_index = VK_BLEND_OP_ADD; for (uint32_t i = VK_BLEND_OP_ZERO_EXT; i <= VK_BLEND_OP_BLUE_EXT; ++i) { VkBlendOp op = static_cast(i); advanced_blend_operator.values.push_back(op); advanced_blend_operator.names.push_back(vkb::to_string(op)); } current_advanced_blend_operator_index = VK_BLEND_OP_SRC_OVER_EXT - VK_BLEND_OP_ZERO_EXT; for (uint32_t i = VK_BLEND_FACTOR_ZERO; i <= VK_BLEND_FACTOR_SRC_ALPHA_SATURATE; ++i) { // The substr(16) call is used to drop the "VK_BLEND_FACTOR_" prefix blend_factor_names.push_back(vkb::to_string(static_cast(i)).substr(16)); } } void DynamicBlending::prepare_scene() { vertices = { {{-1.0f, -1.0f, 1.0f}, {0.0f, 0.0f}}, {{1.0f, -1.0f, 1.0f}, {1.0f, 0.0f}}, {{1.0f, 1.0f, 1.0f}, {1.0f, 1.0f}}, {{-1.0f, 1.0f, 1.0f}, {0.0f, 1.0f}}, {{-1.0f, -1.0f, -1.0f}, {0.0f, 0.0f}}, {{1.0f, -1.0f, -1.0f}, {1.0f, 0.0f}}, {{1.0f, 1.0f, -1.0f}, {1.0f, 1.0f}}, {{-1.0f, 1.0f, -1.0f}, {0.0f, 1.0f}}, }; std::vector indices = { 6, 5, 4, 4, 7, 6, 0, 1, 2, 2, 3, 0}; index_count = static_cast(indices.size()); vertex_buffer_size = static_cast(vertices.size() * sizeof(Vertex)); auto index_buffer_size = indices.size() * sizeof(uint32_t); vertex_buffer = std::make_unique(get_device(), vertex_buffer_size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_TO_CPU); vertex_buffer->update(vertices.data(), vertex_buffer_size); index_buffer = std::make_unique(get_device(), index_buffer_size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_TO_CPU); index_buffer->update(indices.data(), index_buffer_size); face_preferences[0].index_offset = 0; face_preferences[0].index_count = index_count / 2; face_preferences[0].color_bit_enabled = {true, true, true, true}; face_preferences[0].color = {{{1.0f, 0.0f, 0.0f, 1.0f}, {0.0f, 1.0f, 0.0f, 1.0f}, {0.0f, 0.0f, 1.0f, 1.0f}, {0.0f, 0.0f, 0.0f, 1.0f}}}; face_preferences[1].index_offset = index_count / 2; face_preferences[1].index_count = index_count / 2; face_preferences[1].color_bit_enabled = {true, true, true, true}; face_preferences[1].color = {{{0.0f, 1.0f, 1.0f, 0.5f}, {1.0f, 0.0f, 1.0f, 0.5f}, {1.0f, 1.0f, 0.0f, 0.5f}, {1.0f, 1.0f, 1.0f, 0.5f}}}; } void DynamicBlending::request_gpu_features(vkb::PhysicalDevice &gpu) { // We must have this or the sample isn't useful REQUEST_REQUIRED_FEATURE(gpu, VkPhysicalDeviceExtendedDynamicState3FeaturesEXT, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT, extendedDynamicState3ColorBlendEnable); // Only request the features that we support REQUEST_OPTIONAL_FEATURE(gpu, VkPhysicalDeviceExtendedDynamicState3FeaturesEXT, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT, extendedDynamicState3ColorWriteMask); REQUEST_OPTIONAL_FEATURE(gpu, VkPhysicalDeviceExtendedDynamicState3FeaturesEXT, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT, extendedDynamicState3ColorBlendEnable); REQUEST_OPTIONAL_FEATURE(gpu, VkPhysicalDeviceExtendedDynamicState3FeaturesEXT, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT, extendedDynamicState3ColorBlendAdvanced); REQUEST_OPTIONAL_FEATURE(gpu, VkPhysicalDeviceExtendedDynamicState3FeaturesEXT, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT, extendedDynamicState3ColorBlendEquation); REQUEST_REQUIRED_FEATURE(gpu, VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT, advancedBlendCoherentOperations); } void DynamicBlending::prepare_uniform_buffers() { camera_ubo = std::make_unique(get_device(), sizeof(CameraUbo), VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_CPU_TO_GPU); color_ubo = std::make_unique(get_device(), sizeof(ColorUbo), VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_CPU_TO_GPU); } void DynamicBlending::update_uniform_buffers() { CameraUbo cam; cam.model = glm::mat4(1.0f); cam.model = glm::translate(cam.model, glm::vec3(0.0f)); cam.view = camera.matrices.view; cam.projection = camera.matrices.perspective; camera_ubo->convert_and_update(cam); update_color(); glm::mat4 invView = glm::inverse(camera.matrices.view); glm::vec4 plane0(vertices[0].pos[0], vertices[0].pos[1], vertices[0].pos[2], 1.0f); glm::vec4 plane1(vertices[4].pos[0], vertices[4].pos[1], vertices[4].pos[2], 1.0f); plane0 = invView * plane0; plane1 = invView * plane1; reverse = plane0.z < plane1.z; rebuild_command_buffers(); } void DynamicBlending::setup_descriptor_pool() { std::vector pool_sizes = { vkb::initializers::descriptor_pool_size(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 2u), }; VkDescriptorPoolCreateInfo descriptor_pool_create_info = vkb::initializers::descriptor_pool_create_info( static_cast(pool_sizes.size()), pool_sizes.data(), static_cast(pool_sizes.size())); VK_CHECK(vkCreateDescriptorPool(get_device().get_handle(), &descriptor_pool_create_info, nullptr, &descriptor_pool)); } void DynamicBlending::create_descriptor_set_layout() { std::vector set_layout_bindings = { vkb::initializers::descriptor_set_layout_binding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_VERTEX_BIT, 0u), vkb::initializers::descriptor_set_layout_binding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_FRAGMENT_BIT, 1u)}; VkDescriptorSetLayoutCreateInfo descriptor_set_layout_create_info = vkb::initializers::descriptor_set_layout_create_info(set_layout_bindings); VK_CHECK(vkCreateDescriptorSetLayout(get_device().get_handle(), &descriptor_set_layout_create_info, nullptr, &descriptor_set_layout)); VkPipelineLayoutCreateInfo pipeline_layout_create_info = vkb::initializers::pipeline_layout_create_info(&descriptor_set_layout); VK_CHECK(vkCreatePipelineLayout(get_device().get_handle(), &pipeline_layout_create_info, nullptr, &pipeline_layout)); } void DynamicBlending::create_descriptor_set() { VkDescriptorSetAllocateInfo alloc_info = vkb::initializers::descriptor_set_allocate_info(descriptor_pool, &descriptor_set_layout, 1u); VK_CHECK(vkAllocateDescriptorSets(get_device().get_handle(), &alloc_info, &descriptor_set)); VkDescriptorBufferInfo buffer_descriptor = create_descriptor(*camera_ubo); VkDescriptorBufferInfo color_descriptor = create_descriptor(*color_ubo); std::vector write_descriptor_sets = { vkb::initializers::write_descriptor_set(descriptor_set, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0u, &buffer_descriptor), vkb::initializers::write_descriptor_set(descriptor_set, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1u, &color_descriptor), }; vkUpdateDescriptorSets(get_device().get_handle(), static_cast(write_descriptor_sets.size()), write_descriptor_sets.data(), 0u, nullptr); } void DynamicBlending::create_pipelines() { VkPipelineInputAssemblyStateCreateInfo input_assembly_state = vkb::initializers::pipeline_input_assembly_state_create_info( VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE); VkPipelineRasterizationStateCreateInfo rasterization_state = vkb::initializers::pipeline_rasterization_state_create_info( VK_POLYGON_MODE_FILL, VK_CULL_MODE_NONE, VK_FRONT_FACE_COUNTER_CLOCKWISE, 0); VkPipelineColorBlendAttachmentState blend_attachment_state = vkb::initializers::pipeline_color_blend_attachment_state( VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, VK_TRUE); VkPipelineColorBlendAdvancedStateCreateInfoEXT blendAdvancedEXT{}; blendAdvancedEXT.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_ADVANCED_STATE_CREATE_INFO_EXT; blendAdvancedEXT.blendOverlap = VK_BLEND_OVERLAP_UNCORRELATED_EXT; VkPipelineColorBlendStateCreateInfo color_blend_state = vkb::initializers::pipeline_color_blend_state_create_info( 1, &blend_attachment_state); VkPipelineDepthStencilStateCreateInfo depth_stencil_state = vkb::initializers::pipeline_depth_stencil_state_create_info( VK_TRUE, VK_TRUE, VK_COMPARE_OP_GREATER); VkPipelineViewportStateCreateInfo viewport_state = vkb::initializers::pipeline_viewport_state_create_info(1, 1, 0); VkPipelineMultisampleStateCreateInfo multisample_state = vkb::initializers::pipeline_multisample_state_create_info( VK_SAMPLE_COUNT_1_BIT, 0); std::vector dynamic_state_enables = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, }; if (eds_feature_support.extendedDynamicState3ColorWriteMask) { dynamic_state_enables.push_back(VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT); } if (eds_feature_support.extendedDynamicState3ColorBlendEnable) { dynamic_state_enables.push_back(VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT); } switch (current_blend_option) { case 0: if (eds_feature_support.extendedDynamicState3ColorBlendEquation) { dynamic_state_enables.push_back(VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT); } break; case 1: if (eds_feature_support.extendedDynamicState3ColorBlendAdvanced) { dynamic_state_enables.push_back(VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT); } break; } VkPipelineDynamicStateCreateInfo dynamic_state = vkb::initializers::pipeline_dynamic_state_create_info( dynamic_state_enables.data(), static_cast(dynamic_state_enables.size()), 0); const std::vector vertex_input_bindings = { vkb::initializers::vertex_input_binding_description(0, sizeof(Vertex), VK_VERTEX_INPUT_RATE_VERTEX), }; const std::vector vertex_input_attributes = { vkb::initializers::vertex_input_attribute_description(0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(Vertex, pos)), vkb::initializers::vertex_input_attribute_description(0, 1, VK_FORMAT_R32G32_SFLOAT, offsetof(Vertex, uv)), }; VkPipelineVertexInputStateCreateInfo vertex_input_state = vkb::initializers::pipeline_vertex_input_state_create_info(); vertex_input_state.vertexBindingDescriptionCount = static_cast(vertex_input_bindings.size()); vertex_input_state.pVertexBindingDescriptions = vertex_input_bindings.data(); vertex_input_state.vertexAttributeDescriptionCount = static_cast(vertex_input_attributes.size()); vertex_input_state.pVertexAttributeDescriptions = vertex_input_attributes.data(); std::array shader_stages{}; shader_stages[0] = load_shader("dynamic_blending", "blending.vert.spv", VK_SHADER_STAGE_VERTEX_BIT); shader_stages[1] = load_shader("dynamic_blending", "blending.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT); VkGraphicsPipelineCreateInfo graphics_create{VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO}; graphics_create.pNext = VK_NULL_HANDLE; graphics_create.renderPass = render_pass; graphics_create.pInputAssemblyState = &input_assembly_state; graphics_create.pRasterizationState = &rasterization_state; graphics_create.pColorBlendState = &color_blend_state; graphics_create.pMultisampleState = &multisample_state; graphics_create.pViewportState = &viewport_state; graphics_create.pDepthStencilState = &depth_stencil_state; graphics_create.pDynamicState = &dynamic_state; graphics_create.pVertexInputState = &vertex_input_state; graphics_create.pTessellationState = VK_NULL_HANDLE; graphics_create.stageCount = 2; graphics_create.pStages = shader_stages.data(); graphics_create.layout = pipeline_layout; VK_CHECK(vkCreateGraphicsPipelines(get_device().get_handle(), pipeline_cache, 1, &graphics_create, VK_NULL_HANDLE, &pipeline)); } void DynamicBlending::update_pipeline() { vkDestroyPipeline(get_device().get_handle(), pipeline, nullptr); create_pipelines(); } void DynamicBlending::update_color() { for (uint32_t face = 0; face < 2; ++face) { for (uint32_t vertex = 0; vertex < 4; ++vertex) { auto &input_color = face_preferences[face].color[vertex]; color.data[face * 4 + vertex] = glm::vec4(input_color[0], input_color[1], input_color[2], input_color[3]); } } color_ubo->convert_and_update(color); } void DynamicBlending::randomize_color(std::array &color, bool alpha) { for (size_t i = 0; i < 3; ++i) { color[i] = rnd_dist(rnd_engine); } if (alpha) { color[3] = rnd_dist(rnd_engine); } } void DynamicBlending::update_color_uniform() { update_color(); rebuild_command_buffers(); } void DynamicBlending::build_command_buffers() { VkCommandBufferBeginInfo command_buffer_begin_info = vkb::initializers::command_buffer_begin_info(); std::array clear_values; clear_values[0].color = {clear_color[0], clear_color[1], clear_color[2], clear_color[3]}; clear_values[1].depthStencil = {0.0f, 0u}; VkRenderPassBeginInfo render_pass_begin_info = vkb::initializers::render_pass_begin_info(); render_pass_begin_info.renderPass = render_pass; render_pass_begin_info.renderArea.extent.width = width; render_pass_begin_info.renderArea.extent.height = height; render_pass_begin_info.clearValueCount = static_cast(clear_values.size()); render_pass_begin_info.pClearValues = clear_values.data(); for (uint32_t i = 0u; i < draw_cmd_buffers.size(); ++i) { render_pass_begin_info.framebuffer = framebuffers[i]; auto &cmd_buff = draw_cmd_buffers[i]; VK_CHECK(vkBeginCommandBuffer(cmd_buff, &command_buffer_begin_info)); vkCmdBeginRenderPass(cmd_buff, &render_pass_begin_info, VK_SUBPASS_CONTENTS_INLINE); VkViewport viewport = vkb::initializers::viewport(static_cast(width), static_cast(height), 0.0f, 1.0f); vkCmdSetViewport(cmd_buff, 0u, 1u, &viewport); VkRect2D scissor = vkb::initializers::rect2D(width, height, 0, 0); vkCmdSetScissor(cmd_buff, 0u, 1u, &scissor); { vkCmdBindDescriptorSets(cmd_buff, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0u, 1u, &descriptor_set, 0u, nullptr); vkCmdBindPipeline(cmd_buff, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); VkDeviceSize offsets[1] = {0}; vkCmdBindVertexBuffers(draw_cmd_buffers[i], 0, 1, vertex_buffer->get(), offsets); vkCmdBindIndexBuffer(draw_cmd_buffers[i], index_buffer->get_handle(), 0, VK_INDEX_TYPE_UINT32); if (eds_feature_support.extendedDynamicState3ColorBlendEnable) { const VkBool32 blend_enable = this->blend_enable; vkCmdSetColorBlendEnableEXT(cmd_buff, 0, 1, &blend_enable); } if (current_blend_option == 0) { if (eds_feature_support.extendedDynamicState3ColorBlendEquation) { VkColorBlendEquationEXT color_blend_equation; color_blend_equation.colorBlendOp = blend_operator.values[current_blend_color_operator_index]; color_blend_equation.srcColorBlendFactor = static_cast(current_src_color_blend_factor); color_blend_equation.dstColorBlendFactor = static_cast(current_dst_color_blend_factor); color_blend_equation.alphaBlendOp = blend_operator.values[current_blend_alpha_operator_index]; color_blend_equation.srcAlphaBlendFactor = static_cast(current_src_alpha_blend_factor); color_blend_equation.dstAlphaBlendFactor = static_cast(current_dst_alpha_blend_factor); vkCmdSetColorBlendEquationEXT(cmd_buff, 0, 1, &color_blend_equation); } } else { if (eds_feature_support.extendedDynamicState3ColorBlendAdvanced) { VkColorBlendAdvancedEXT color_blend_advanced; color_blend_advanced.advancedBlendOp = advanced_blend_operator.values[current_advanced_blend_operator_index]; color_blend_advanced.srcPremultiplied = src_premultiplied; color_blend_advanced.dstPremultiplied = dst_premultiplied; color_blend_advanced.blendOverlap = VK_BLEND_OVERLAP_CONJOINT_EXT; color_blend_advanced.clampResults = VK_TRUE; vkCmdSetColorBlendAdvancedEXT(cmd_buff, 0, 1, &color_blend_advanced); } } if (reverse) { build_command_buffer_for_plane(cmd_buff, face_preferences[1]); build_command_buffer_for_plane(cmd_buff, face_preferences[0]); } else { build_command_buffer_for_plane(cmd_buff, face_preferences[0]); build_command_buffer_for_plane(cmd_buff, face_preferences[1]); } } draw_ui(cmd_buff); vkCmdEndRenderPass(cmd_buff); VK_CHECK(vkEndCommandBuffer(cmd_buff)); } } void DynamicBlending::build_command_buffer_for_plane(VkCommandBuffer &command_buffer, FacePreferences preferences) { if (eds_feature_support.extendedDynamicState3ColorWriteMask) { std::array color_bit = { (preferences.color_bit_enabled[0] ? VK_COLOR_COMPONENT_R_BIT : 0u) | (preferences.color_bit_enabled[1] ? VK_COLOR_COMPONENT_G_BIT : 0u) | (preferences.color_bit_enabled[2] ? VK_COLOR_COMPONENT_B_BIT : 0u) | (preferences.color_bit_enabled[3] ? VK_COLOR_COMPONENT_A_BIT : 0u)}; vkCmdSetColorWriteMaskEXT(command_buffer, 0, 1, color_bit.data()); } vkCmdDrawIndexed(command_buffer, preferences.index_count, 1, preferences.index_offset, 0, 0); } void DynamicBlending::on_update_ui_overlay(vkb::Drawer &drawer) { uint32_t item_id = 0; auto add_color_edit = [&](const char *caption, std::array &color) { ImGuiColorEditFlags flags = ImGuiColorEditFlags_None | ImGuiColorEditFlags_Float; float color_edit_width = 200; ImGui::PushID(++item_id); if (drawer.color_op(caption, color, color_edit_width, flags)) // if (drawer.color_edit(caption, color, color_edit_width, flags)) { update_color_uniform(); } ImGui::PopID(); }; auto add_color_mask_checkbox = [&](const char *caption, bool &enabled, bool same_line = true) { ImGui::PushID(++item_id); if (drawer.checkbox(caption, &enabled)) { update_color_uniform(); } ImGui::PopID(); if (same_line) { ImGui::SameLine(); } }; auto add_next_button = [&](int32_t &index, int32_t first, int32_t last) { }; auto add_combo_with_button = [&](const char *caption, int32_t &index, int32_t first, int32_t last, std::vector names) { ImGui::PushID(++item_id); if (drawer.button("Next")) { index = (index + 1) % (last - first + 1); update_uniform_buffers(); } ImGui::PopID(); ImGui::SameLine(); if (drawer.combo_box(caption, &index, names)) { update_uniform_buffers(); } }; add_color_edit("Background", clear_color); for (int i = 0; i < 2; ++i) { FacePreferences ¤t_face = face_preferences[i]; if (drawer.header(current_face_index == 0 ? "First face" : "Second face")) { add_color_edit("Top left", current_face.color[0]); add_color_edit("Top right", current_face.color[1]); add_color_edit("Bottom left", current_face.color[2]); add_color_edit("Bottom right", current_face.color[3]); ImGui::PushID(++item_id); if (drawer.button("Random")) { for (int i = 0; i < 4; ++i) { randomize_color(current_face.color[i]); } update_color(); } ImGui::PopID(); if (eds_feature_support.extendedDynamicState3ColorWriteMask) { drawer.text("Color write mask"); add_color_mask_checkbox("Red", current_face.color_bit_enabled[0]); add_color_mask_checkbox("Green", current_face.color_bit_enabled[1]); add_color_mask_checkbox("Blue", current_face.color_bit_enabled[2]); add_color_mask_checkbox("Alpha", current_face.color_bit_enabled[3], false); } } } if (drawer.header("Blending")) { if (eds_feature_support.extendedDynamicState3ColorBlendEnable) { if (drawer.checkbox("Enabled", &blend_enable)) { update_color_uniform(); } } if (eds_feature_support.extendedDynamicState3ColorBlendAdvanced) { if (drawer.radio_button("BlendEquationEXT", ¤t_blend_option, 0)) { update_pipeline(); update_color_uniform(); } if (drawer.radio_button("BlendAdvancedEXT", ¤t_blend_option, 1)) { update_pipeline(); update_color_uniform(); } } switch (current_blend_option) { case 0: if (eds_feature_support.extendedDynamicState3ColorBlendEquation) { if (drawer.header("BlendEquationEXT")) { add_combo_with_button("Color operator", current_blend_color_operator_index, VK_BLEND_OP_ADD, VK_BLEND_OP_MAX, blend_operator.names); add_combo_with_button("SrcColorBlendFactor", current_src_color_blend_factor, VK_BLEND_FACTOR_ZERO, VK_BLEND_FACTOR_SRC_ALPHA_SATURATE, blend_factor_names); add_combo_with_button("DstColorBlendFactor", current_dst_color_blend_factor, VK_BLEND_FACTOR_ZERO, VK_BLEND_FACTOR_SRC_ALPHA_SATURATE, blend_factor_names); add_combo_with_button("Alpha operator", current_blend_alpha_operator_index, VK_BLEND_OP_ADD, VK_BLEND_OP_MAX, blend_operator.names); add_combo_with_button("SrcAlphaBlendFactor", current_src_alpha_blend_factor, VK_BLEND_FACTOR_ZERO, VK_BLEND_FACTOR_SRC_ALPHA_SATURATE, blend_factor_names); add_combo_with_button("DstAlphaBlendFactor", current_dst_alpha_blend_factor, VK_BLEND_FACTOR_ZERO, VK_BLEND_FACTOR_SRC_ALPHA_SATURATE, blend_factor_names); } } break; case 1: if (eds_feature_support.extendedDynamicState3ColorBlendAdvanced) { if (drawer.header("BlendAdvancedEXT")) { add_combo_with_button("Operator", current_advanced_blend_operator_index, VK_BLEND_OP_ZERO_EXT, VK_BLEND_OP_BLUE_EXT, advanced_blend_operator.names); if (drawer.checkbox("Src premultiplied", &src_premultiplied)) { update_color_uniform(); } if (drawer.checkbox("Dst premultiplied", &dst_premultiplied)) { update_color_uniform(); } } } break; } } } void DynamicBlending::render(float delta_time) { if (!prepared) { return; } draw(); if (camera.updated) { update_uniform_buffers(); } } void DynamicBlending::draw() { ApiVulkanSample::prepare_frame(); submit_info.commandBufferCount = 1; submit_info.pCommandBuffers = &draw_cmd_buffers[current_buffer]; VK_CHECK(vkQueueSubmit(queue, 1u, &submit_info, VK_NULL_HANDLE)); ApiVulkanSample::submit_frame(); VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; } bool DynamicBlending::resize(const uint32_t width, const uint32_t height) { ApiVulkanSample::resize(width, height); update_uniform_buffers(); return true; } std::unique_ptr create_dynamic_blending() { return std::make_unique(); }