/* Copyright (c) 2018-2025, Arm Limited and Contributors * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 the "License"; * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "platform/window.h" namespace vkb { /** * @brief Surface-less implementation of a Window using VK_EXT_headless_surface. * A surface and swapchain are still created but the the present operation resolves to a no op. * Useful for testing and benchmarking in CI environments. */ class HeadlessWindow : public Window { public: HeadlessWindow(const Window::Properties &properties); virtual ~HeadlessWindow() = default; /** * @brief A direct window doesn't have a surface * @returns VK_NULL_HANDLE */ VkSurfaceKHR create_surface(vkb::core::InstanceC &instance) override; /** * @brief A direct window doesn't have a surface * @returns nullptr */ VkSurfaceKHR create_surface(VkInstance instance, VkPhysicalDevice physical_device) override; bool should_close() override; void close() override; float get_dpi_factor() const override; std::vector get_required_surface_extensions() const override; private: bool closed{false}; }; } // namespace vkb