/* Copyright (c) 2021-2025, NVIDIA CORPORATION. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 the "License"; * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "common/vk_common.h" #include namespace vkb { namespace core { template class Device; using DeviceCpp = Device; template class CommandBuffer; using CommandBufferCpp = CommandBuffer; /** * @brief A wrapper class for vk::Queue * */ class HPPQueue { public: HPPQueue(vkb::core::DeviceCpp &device, uint32_t family_index, vk::QueueFamilyProperties const &properties, vk::Bool32 can_present, uint32_t index); HPPQueue(const HPPQueue &) = default; HPPQueue(HPPQueue &&other); HPPQueue &operator=(const HPPQueue &) = delete; HPPQueue &operator=(HPPQueue &&) = delete; const vkb::core::DeviceCpp &get_device() const; vk::Queue get_handle() const; uint32_t get_family_index() const; uint32_t get_index() const; const vk::QueueFamilyProperties &get_properties() const; vk::Bool32 support_present() const; void submit(const vkb::core::CommandBufferCpp &command_buffer, vk::Fence fence) const; vk::Result present(const vk::PresentInfoKHR &present_infos) const; private: vkb::core::DeviceCpp &device; vk::Queue handle; uint32_t family_index{0}; uint32_t index{0}; vk::Bool32 can_present = false; vk::QueueFamilyProperties properties{}; }; } // namespace core } // namespace vkb