/* Copyright (c) 2018-2025, Arm Limited and Contributors * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 the "License"; * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "headless_window.h" namespace vkb { HeadlessWindow::HeadlessWindow(const Window::Properties &properties) : Window(properties) { } VkSurfaceKHR HeadlessWindow::create_surface(vkb::core::InstanceC &instance) { return create_surface(instance.get_handle(), VK_NULL_HANDLE); } VkSurfaceKHR HeadlessWindow::create_surface(VkInstance instance, VkPhysicalDevice) { VkSurfaceKHR surface = VK_NULL_HANDLE; if (instance) { VkHeadlessSurfaceCreateInfoEXT info{}; info.sType = VK_STRUCTURE_TYPE_HEADLESS_SURFACE_CREATE_INFO_EXT; VK_CHECK(vkCreateHeadlessSurfaceEXT(instance, &info, VK_NULL_HANDLE, &surface)); } return surface; } bool HeadlessWindow::should_close() { return closed; } void HeadlessWindow::close() { closed = true; } float HeadlessWindow::get_dpi_factor() const { // This factor is used for scaling UI elements, so return 1.0f (1 x n = n) return 1.0f; } std::vector HeadlessWindow::get_required_surface_extensions() const { return {VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME}; } } // namespace vkb