/* Copyright (c) 2020-2025, Arm Limited and Contributors * Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 the "License"; * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "platform/plugins/plugin_base.h" namespace plugins { using FpsLoggerTags = vkb::PluginBase; /** * @brief FPS Logger * * Control when FPS should be logged. Declutters the log output by removing FPS logs when not enabled * * Usage: vulkan_sample sample afbc --log-fps * */ class FpsLogger : public FpsLoggerTags { public: FpsLogger(); virtual ~FpsLogger() = default; void on_update(float delta_time) override; bool handle_option(std::deque &arguments) override; private: size_t frame_count = 0; size_t last_frame_count = 0; vkb::Timer timer; }; } // namespace plugins