/* Copyright (c) 2023-2025, NVIDIA CORPORATION. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 the "License"; * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "hpp_sampler.h" #include "core/device.h" namespace vkb { namespace core { HPPSampler::HPPSampler(vkb::core::DeviceCpp &device, const vk::SamplerCreateInfo &info) : vkb::core::VulkanResourceCpp{device.get_handle().createSampler(info), &device} {} HPPSampler::HPPSampler(HPPSampler &&other) : VulkanResource(std::move(other)) {} HPPSampler::~HPPSampler() { if (get_handle()) { get_device().get_handle().destroySampler(get_handle()); } } } // namespace core } // namespace vkb