/* Copyright (c) 2019-2024, Arm Limited and Contributors * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 the "License"; * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "rendering/render_pipeline.h" #include "scene_graph/components/camera.h" #include "vulkan_sample.h" class @SAMPLE_NAME@ : public vkb::VulkanSampleC { public: @SAMPLE_NAME@(); virtual bool prepare(const vkb::ApplicationOptions &options) override; virtual ~@SAMPLE_NAME@() = default; }; std::unique_ptr create_@SAMPLE_NAME_FILE@();