/* Copyright (c) 2019-2024, Arm Limited and Contributors * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 the "License"; * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "core/util/logging.hpp" #include "platform/platform.h" #include "../plugins/plugins.h" #include #include #include #import #import "AppDelegate.h" #include "platform/ios/ios_platform.h" #include "ios/context.hpp" #undef CUSTOM_MAIN # define CUSTOM_MAIN(context_name) \ int platform_main(const vkb::PlatformContext &); \ int main(int argc, char *argv[]) \ { \ NSString * appDelegateClassName; \ @autoreleasepool { \ appDelegateClassName = NSStringFromClass([AppDelegate class]); \ return UIApplicationMain(argc, argv, nil, appDelegateClassName); \ } \ } \ int platform_main(const vkb::PlatformContext &context_name) std::unique_ptr platform; CUSTOM_MAIN(context) { vkb::filesystem::init_with_context(context); platform = std::make_unique(context); auto code = platform->initialize(plugins::get_all()); ((vkb::IosPlatformContext*)&context)->userPlatform = platform.get(); return (int)code; }