完成
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@@ -1,24 +1,4 @@
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/* Copyright (c) 2019-2024, Sascha Willems
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*
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* Texture loading (and display) example (including mip maps)
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*/
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#pragma once
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#include <ktx.h>
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@@ -26,6 +6,8 @@
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#include "api_vulkan_sample.h"
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#include <thread>
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#include <mutex>
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#include <chrono>
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#include <ctime>
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// Vertex layout for this example
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struct TextureLoadingVertexStructure
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@@ -220,6 +202,13 @@ private:
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std::thread workerThread;
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bool running = false;
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long long getCurrentTimeMillis() {
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auto now = std::chrono::system_clock::now();
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auto duration = now.time_since_epoch();
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return std::chrono::duration_cast<std::chrono::milliseconds>(duration).count();
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}
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long long last_update_time;
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public:
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//void run();
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//void start();
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