第一个版本

This commit is contained in:
xsl
2025-09-22 23:33:07 +08:00
parent 2acce4ad70
commit 847918884e
2 changed files with 8 additions and 8 deletions
@@ -18,20 +18,20 @@ public class CameraDataFetcher {
// 数据模型类 // 数据模型类
public static class CameraData { public static class CameraData {
public float fov; public float fov = 47;
public float x; public float x = -0.5f;
public float y; public float y = -0.51f;
public float z; public float z;
public float sx; public float sx = 1;
public float sy; public float sy = 1;
public float sz; public float sz = 1;
public float rotx; public float rotx;
public float roty; public float roty;
public float rotz; public float rotz;
public float camx; public float camx;
public float camy; public float camy;
public float camz; public float camz;
public float z_rate; public float z_rate = -1;
public float dashSize = 5; public float dashSize = 5;
public float gapSize = 3; public float gapSize = 3;
public float dashOffset = 0; public float dashOffset = 0;
@@ -291,7 +291,7 @@ public class MainActivity extends GameActivity implements FaceLandmarkerHelper.L
passDataToNative(nativeBuffer, index, width, height); passDataToNative(nativeBuffer, index, width, height);
} }
public float z_rate = 1.0f; public float z_rate = -1.0f;
public native void passDataToNative(ByteBuffer buffer, int pointCount, int width, int height); public native void passDataToNative(ByteBuffer buffer, int pointCount, int width, int height);
public native void upDateCameraData(float fov, float x, float y, float z, float sx, float sy, float sz, float rotx, float roty, float rotz, public native void upDateCameraData(float fov, float x, float y, float z, float sx, float sy, float sz, float rotx, float roty, float rotz,