init
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/* Copyright (c) 2018-2019, Arm Limited and Contributors
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <memory>
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#include <string>
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#include <typeindex>
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#include <unordered_map>
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#include <vector>
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#include "scene_graph/components/transform.h"
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namespace vkb
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{
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namespace sg
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{
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class Component;
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/// @brief A leaf of the tree structure which can have children and a single parent.
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class Node
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{
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public:
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Node(const size_t id, const std::string &name);
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virtual ~Node() = default;
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const size_t get_id() const;
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const std::string &get_name() const;
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Transform &get_transform()
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{
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return transform;
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}
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void set_parent(Node &parent);
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Node *get_parent() const;
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void add_child(Node &child);
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const std::vector<Node *> &get_children() const;
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void set_component(Component &component);
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template <class T>
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inline T &get_component()
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{
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return dynamic_cast<T &>(get_component(typeid(T)));
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}
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Component &get_component(const std::type_index index);
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template <class T>
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bool has_component()
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{
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return has_component(typeid(T));
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}
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bool has_component(const std::type_index index);
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private:
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size_t id;
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std::string name;
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Transform transform;
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Node *parent{nullptr};
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std::vector<Node *> children;
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std::unordered_map<std::type_index, Component *> components;
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};
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} // namespace sg
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} // namespace vkb
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