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/* Copyright (c) 2019-2024, Arm Limited and Contributors
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "resource_binding_state.h"
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namespace vkb
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{
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void ResourceBindingState::reset()
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{
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clear_dirty();
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resource_sets.clear();
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}
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bool ResourceBindingState::is_dirty()
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{
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return dirty;
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}
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void ResourceBindingState::clear_dirty()
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{
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dirty = false;
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}
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void ResourceBindingState::clear_dirty(uint32_t set)
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{
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resource_sets[set].clear_dirty();
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}
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void ResourceBindingState::bind_buffer(const vkb::core::BufferC &buffer, VkDeviceSize offset, VkDeviceSize range, uint32_t set, uint32_t binding, uint32_t array_element)
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{
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resource_sets[set].bind_buffer(buffer, offset, range, binding, array_element);
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dirty = true;
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}
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void ResourceBindingState::bind_image(const core::ImageView &image_view, const core::Sampler &sampler, uint32_t set, uint32_t binding, uint32_t array_element)
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{
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resource_sets[set].bind_image(image_view, sampler, binding, array_element);
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dirty = true;
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}
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void ResourceBindingState::bind_image(const core::ImageView &image_view, uint32_t set, uint32_t binding, uint32_t array_element)
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{
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resource_sets[set].bind_image(image_view, binding, array_element);
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dirty = true;
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}
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void ResourceBindingState::bind_input(const core::ImageView &image_view, uint32_t set, uint32_t binding, uint32_t array_element)
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{
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resource_sets[set].bind_input(image_view, binding, array_element);
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dirty = true;
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}
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const std::unordered_map<uint32_t, ResourceSet> &ResourceBindingState::get_resource_sets()
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{
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return resource_sets;
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}
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void ResourceSet::reset()
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{
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clear_dirty();
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resource_bindings.clear();
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}
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bool ResourceSet::is_dirty() const
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{
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return dirty;
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}
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void ResourceSet::clear_dirty()
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{
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dirty = false;
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}
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void ResourceSet::clear_dirty(uint32_t binding, uint32_t array_element)
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{
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resource_bindings[binding][array_element].dirty = false;
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}
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void ResourceSet::bind_buffer(const vkb::core::BufferC &buffer, VkDeviceSize offset, VkDeviceSize range, uint32_t binding, uint32_t array_element)
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{
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resource_bindings[binding][array_element].dirty = true;
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resource_bindings[binding][array_element].buffer = &buffer;
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resource_bindings[binding][array_element].offset = offset;
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resource_bindings[binding][array_element].range = range;
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dirty = true;
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}
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void ResourceSet::bind_image(const core::ImageView &image_view, const core::Sampler &sampler, uint32_t binding, uint32_t array_element)
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{
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resource_bindings[binding][array_element].dirty = true;
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resource_bindings[binding][array_element].image_view = &image_view;
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resource_bindings[binding][array_element].sampler = &sampler;
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dirty = true;
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}
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void ResourceSet::bind_image(const core::ImageView &image_view, uint32_t binding, uint32_t array_element)
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{
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resource_bindings[binding][array_element].dirty = true;
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resource_bindings[binding][array_element].image_view = &image_view;
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resource_bindings[binding][array_element].sampler = nullptr;
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dirty = true;
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}
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void ResourceSet::bind_input(const core::ImageView &image_view, const uint32_t binding, const uint32_t array_element)
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{
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resource_bindings[binding][array_element].dirty = true;
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resource_bindings[binding][array_element].image_view = &image_view;
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dirty = true;
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}
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const BindingMap<ResourceInfo> &ResourceSet::get_resource_bindings() const
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{
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return resource_bindings;
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}
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} // namespace vkb
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