init
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/* Copyright (c) 2019-2024, Arm Limited and Contributors
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "windows_platform.h"
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#include <Windows.h>
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#include <iostream>
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#include <shellapi.h>
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#include <stdexcept>
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#include "platform/glfw_window.h"
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#include "platform/headless_window.h"
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namespace vkb
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{
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WindowsPlatform::WindowsPlatform(const PlatformContext &context) :
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Platform(context)
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{
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}
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void WindowsPlatform::create_window(const Window::Properties &properties)
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{
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if (properties.mode == vkb::Window::Mode::Headless)
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{
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window = std::make_unique<HeadlessWindow>(properties);
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}
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else
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{
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window = std::make_unique<GlfwWindow>(this, properties);
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}
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}
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} // namespace vkb
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