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/* Copyright (c) 2023-2025, NVIDIA CORPORATION. All rights reserved.
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "hpp_sampler.h"
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#include "core/device.h"
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namespace vkb
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{
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namespace core
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{
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HPPSampler::HPPSampler(vkb::core::DeviceCpp &device, const vk::SamplerCreateInfo &info) :
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vkb::core::VulkanResourceCpp<vk::Sampler>{device.get_handle().createSampler(info), &device}
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{}
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HPPSampler::HPPSampler(HPPSampler &&other) :
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VulkanResource(std::move(other))
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{}
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HPPSampler::~HPPSampler()
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{
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if (get_handle())
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{
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get_device().get_handle().destroySampler(get_handle());
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}
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}
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} // namespace core
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} // namespace vkb
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