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/* Copyright (c) 2023-2025, NVIDIA CORPORATION. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "hpp_sampler.h"
#include "core/device.h"
namespace vkb
{
namespace core
{
HPPSampler::HPPSampler(vkb::core::DeviceCpp &device, const vk::SamplerCreateInfo &info) :
vkb::core::VulkanResourceCpp<vk::Sampler>{device.get_handle().createSampler(info), &device}
{}
HPPSampler::HPPSampler(HPPSampler &&other) :
VulkanResource(std::move(other))
{}
HPPSampler::~HPPSampler()
{
if (get_handle())
{
get_device().get_handle().destroySampler(get_handle());
}
}
} // namespace core
} // namespace vkb