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/* Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "common/vk_common.h"
#include <memory>
#include <vulkan/vulkan.hpp>
namespace vkb
{
namespace rendering
{
template <vkb::BindingType bindingType>
class RenderFrame;
using RenderFrameCpp = RenderFrame<vkb::BindingType::Cpp>;
} // namespace rendering
namespace core
{
template <vkb::BindingType bindingType>
class CommandBuffer;
using CommandBufferCpp = CommandBuffer<vkb::BindingType::Cpp>;
template <vkb::BindingType bindingType>
class CommandPool;
using CommandPoolCpp = CommandPool<vkb::BindingType::Cpp>;
template <vkb::BindingType bindingType>
class Device;
using DeviceCpp = Device<vkb::BindingType::Cpp>;
class CommandPoolBase
{
public:
CommandPoolBase(vkb::core::DeviceCpp &device,
uint32_t queue_family_index,
vkb::rendering::RenderFrameCpp *render_frame = nullptr,
size_t thread_index = 0,
vkb::CommandBufferResetMode reset_mode = vkb::CommandBufferResetMode::ResetPool);
CommandPoolBase(CommandPoolBase const &) = delete;
CommandPoolBase(CommandPoolBase &&other);
CommandPoolBase &operator=(CommandPoolBase const &) = delete;
CommandPoolBase &operator=(CommandPoolBase &&other) = delete;
~CommandPoolBase();
protected:
vkb::core::DeviceCpp &get_device();
vk::CommandPool get_handle() const;
uint32_t get_queue_family_index() const;
vkb::rendering::RenderFrameCpp *get_render_frame();
vkb::CommandBufferResetMode get_reset_mode() const;
size_t get_thread_index() const;
std::shared_ptr<vkb::core::CommandBufferCpp> request_command_buffer(vkb::core::CommandPoolCpp &commandPool, vk::CommandBufferLevel level);
void reset_pool();
private:
vkb::core::DeviceCpp &device;
vk::CommandPool handle = nullptr;
vkb::rendering::RenderFrameCpp *render_frame = nullptr;
size_t thread_index = 0;
uint32_t queue_family_index = 0;
std::vector<std::shared_ptr<vkb::core::CommandBufferCpp>> primary_command_buffers;
uint32_t active_primary_command_buffer_count = 0;
std::vector<std::shared_ptr<vkb::core::CommandBufferCpp>> secondary_command_buffers;
uint32_t active_secondary_command_buffer_count = 0;
vkb::CommandBufferResetMode reset_mode = vkb::CommandBufferResetMode::ResetPool;
};
} // namespace core
} // namespace vkb