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xsl
2025-09-04 10:54:47 +08:00
commit 6bc8f61b18
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/* Copyright (c) 2024, Thomas Atkinson
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <filesystem>
#include <memory>
#include <string>
#include <vector>
#include "core/platform/context.hpp"
#include "core/util/logging.hpp"
namespace vkb
{
namespace filesystem
{
struct FileStat
{
bool is_file;
bool is_directory;
size_t size;
};
using Path = std::filesystem::path;
// A thin filesystem wrapper
class FileSystem
{
public:
FileSystem() = default;
virtual ~FileSystem() = default;
virtual FileStat stat_file(const Path &path) = 0;
virtual bool is_file(const Path &path) = 0;
virtual bool is_directory(const Path &path) = 0;
virtual bool exists(const Path &path) = 0;
virtual bool create_directory(const Path &path) = 0;
virtual std::vector<uint8_t> read_chunk(const Path &path, size_t offset, size_t count) = 0;
virtual void write_file(const Path &path, const std::vector<uint8_t> &data) = 0;
virtual void remove(const Path &path) = 0;
virtual void set_external_storage_directory(const std::string &dir) = 0;
virtual const Path &external_storage_directory() const = 0;
virtual const Path &temp_directory() const = 0;
void write_file(const Path &path, const std::string &data);
// Read the entire file into a string
std::string read_file_string(const Path &path);
// Read the entire file into a vector of bytes
std::vector<uint8_t> read_file_binary(const Path &path);
};
using FileSystemPtr = std::shared_ptr<FileSystem>;
void init();
// Initialize the filesystem with the given context
void init_with_context(const PlatformContext &context);
// Get the filesystem instance
FileSystemPtr get();
namespace helpers
{
std::string filename(const std::string &path);
}
} // namespace filesystem
} // namespace vkb
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/* Copyright (c) 2019-2025, Arm Limited and Contributors
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <algorithm>
#include <cstdint>
#include <cstdlib>
#include <fstream>
#include <string>
#include <sys/stat.h>
#include <unordered_map>
#include <vector>
namespace vkb
{
namespace fs
{
namespace path
{
enum Type
{
// Relative paths
Assets,
Shaders,
Storage,
Screenshots,
Logs,
/* NewFolder */
TotalRelativePathTypes,
// Special paths
ExternalStorage,
Temp
};
extern const std::unordered_map<Type, std::string> relative_paths;
/**
* @brief Gets the absolute path of a given type or a specific file
* @param type The type of file path
* @param file (Optional) The filename
* @throws runtime_error if the platform didn't initialize each path properly, path wasn't found or the path was found but is empty
* @return Path to the directory of a certain type
*/
const std::string get(const Type type, const std::string &file = "");
} // namespace path
/**
* @brief Helper to tell if a given path is a directory
* @param path A path to a directory
* @return True if the path points to a valid directory, false if not
*/
bool is_directory(const std::string &path);
/**
* @brief Checks if a file exists
* @param filename The filename to check
* @return True if the path points to a valid file, false if not
*/
bool is_file(const std::string &filename);
/**
* @brief Platform specific implementation to create a directory
* @param path A path to a directory
*/
void create_directory(const std::string &path);
/**
* @brief Recursively creates a directory
* @param root The root directory that the path is relative to
* @param path A path in the format 'this/is/an/example/path/'
*/
void create_path(const std::string &root, const std::string &path);
/**
* @brief Helper to read an asset file into a byte-array
*
* @param filename The path to the file (relative to the assets directory)
* @return A vector filled with data read from the file
*/
std::vector<uint8_t> read_asset(const std::string &filename);
/**
* @brief Helper to read a text file into a single string
*
* @param filename The path to the file (relative to the assets directory)
* @return A string of the text the file
*/
std::string read_text_file(const std::string &filename);
/**
* @brief Helper to read a shader file into an array of unsigned 32 bit integers
*
* @param filename The path to the file (relative to the assets directory)
* @return A vector filled with data read from the file
*/
std::vector<uint32_t> read_shader_binary_u32(const std::string &filename);
/**
* @brief Helper to read a temporary file into a byte-array
*
* @param filename The path to the file (relative to the temporary storage directory)
* @return A vector filled with data read from the file
*/
std::vector<uint8_t> read_temp(const std::string &filename);
/**
* @brief Helper to write to a file in temporary storage
*
* @param data A vector filled with data to write
* @param filename The path to the file (relative to the temporary storage directory)
* of data will be used.
*/
void write_temp(const std::vector<uint8_t> &data, const std::string &filename);
/**
* @brief Helper to write to a png image in permanent storage
*
* @param data A vector filled with pixel data to write in (R, G, B, A) format
* @param filename The name of the image file without an extension
* @param width The width of the image
* @param height The height of the image
* @param components The number of bytes per element
* @param row_stride The stride in bytes of a row of pixels
*/
void write_image(const uint8_t *data, const std::string &filename, const uint32_t width, const uint32_t height, const uint32_t components, const uint32_t row_stride);
} // namespace fs
} // namespace vkb