init
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# Copyright (c) 2023, Thomas Atkinson
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#
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# SPDX-License-Identifier: Apache-2.0
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#
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# Licensed under the Apache License, Version 2.0 the "License";
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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vkb__register_component(
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NAME android_platform
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HEADERS
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include/android/context.hpp
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SRC
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src/context.cpp
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src/entrypoint.cpp
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LINK_LIBS
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vkb__core
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)
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add_definitions(-DVULKAN_HPP_TYPESAFE_CONVERSION=1)
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# Import game-activity static lib inside the game-activity_static prefab module.
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find_package(game-activity REQUIRED CONFIG)
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target_link_libraries(vkb__android_platform PUBLIC log android game-activity::game-activity_static)
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# attach to core
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target_link_libraries(vkb__core INTERFACE vkb__android_platform)
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/* Copyright (c) 2023, Thomas Atkinson
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <string>
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#include <vector>
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#include <core/platform/context.hpp>
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#include <game-activity/native_app_glue/android_native_app_glue.h>
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namespace vkb
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{
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/**
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* @brief Android platform context
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*
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* @warning Use in extreme circumstances with code guarded by the PLATFORM__ANDROID define
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*/
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class AndroidPlatformContext final : public PlatformContext
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{
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public:
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AndroidPlatformContext(android_app *app);
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~AndroidPlatformContext() override = default;
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android_app *app{nullptr};
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static std::string android_external_storage_directory;
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static std::string android_temp_directory;
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static std::vector<std::string> android_arguments;
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};
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} // namespace vkb
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@@ -0,0 +1,85 @@
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/* Copyright (c) 2023-2024, Thomas Atkinson
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "android/context.hpp"
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#include <jni.h>
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extern "C"
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{
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// TODO: Arguments can be parsed from the bundle
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JNIEXPORT void JNICALL
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Java_com_khronos_vulkan_1samples_SampleLauncherActivity_sendArgumentsToPlatform(JNIEnv *env, jobject thiz, jobjectArray arg_strings)
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{
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std::vector<std::string> args;
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for (int i = 0; i < env->GetArrayLength(arg_strings); i++)
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{
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jstring arg_string = (jstring) (env->GetObjectArrayElement(arg_strings, i));
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const char *arg = env->GetStringUTFChars(arg_string, 0);
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args.push_back(std::string(arg));
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env->ReleaseStringUTFChars(arg_string, arg);
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}
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vkb::AndroidPlatformContext::android_arguments = args;
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}
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}
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namespace details
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{
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std::string get_external_storage_directory(android_app *app)
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{
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return app->activity->externalDataPath;
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}
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std::string get_external_cache_directory(android_app *app)
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{
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JNIEnv *env;
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app->activity->vm->AttachCurrentThread(&env, NULL);
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jclass cls = env->FindClass("android/app/NativeActivity");
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jmethodID getCacheDir = env->GetMethodID(cls, "getCacheDir", "()Ljava/io/File;");
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jobject cache_dir = env->CallObjectMethod(app->activity->javaGameActivity, getCacheDir);
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jclass fcls = env->FindClass("java/io/File");
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jmethodID getPath = env->GetMethodID(fcls, "getPath", "()Ljava/lang/String;");
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jstring path_string = (jstring) env->CallObjectMethod(cache_dir, getPath);
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const char *path_chars = env->GetStringUTFChars(path_string, NULL);
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std::string temp_folder(path_chars);
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env->ReleaseStringUTFChars(path_string, path_chars);
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app->activity->vm->DetachCurrentThread();
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return temp_folder;
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}
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} // namespace details
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namespace vkb
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{
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std::vector<std::string> AndroidPlatformContext::android_arguments = {};
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AndroidPlatformContext::AndroidPlatformContext(android_app *app) :
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PlatformContext{}, app{app}
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{
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_external_storage_directory = details::get_external_storage_directory(app);
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_temp_directory = details::get_external_cache_directory(app);
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_arguments = android_arguments;
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}
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} // namespace vkb
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@@ -0,0 +1,25 @@
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/* Copyright (c) 2023, Thomas Atkinson
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 the "License";
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <core/platform/entrypoint.hpp>
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#include "android/context.hpp"
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std::unique_ptr<vkb::PlatformContext> create_platform_context(android_app *app)
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{
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return std::make_unique<vkb::AndroidPlatformContext>(app);
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}
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