This commit is contained in:
xsl
2025-09-04 10:54:47 +08:00
commit 6bc8f61b18
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/* Copyright (c) 2024, Holochip Inc.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <TargetConditionals.h>
#if TARGET_OS_IOS
#import <UIKit/UIKit.h>
#else
#include <AppKit/AppKit.h>
#endif
#if TARGET_OS_IOS
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
#else
@interface AppDelegate : NSResponder <NSApplicationDelegate>
@property (strong, nonatomic) NSWindow *window;
#endif
@end
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/* Copyright (c) 2024, Holochip Inc.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import "AppDelegate.h"
#if TARGET_OS_IOS
@interface AppDelegate ()
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
@end
#endif
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<?xml version="1.0" encoding="UTF-8"?>
<!--
Copyright (c) 2024, Holochip Inc.
SPDX-License-Identifier: Apache-2.0
Licensed under the Apache License, Version 2.0 the "License";
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleGetInfoString</key>
<string></string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleLongVersionString</key>
<string></string>
<key>CFBundleShortVersionString</key>
<string>1.0.0</string>
<key>CFBundleVersion</key>
<string>1.0.0</string>
<key>CFBundleName</key>
<string>vulkan samples</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>UIMainStoryboardFile</key>
<string>Storyboard</string>
<key>UILaunchStoryboardName</key>
<string>launch</string>
<key>CSResourcesFileMapped</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string></string>
</dict>
</plist>
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<?xml version="1.0" encoding="UTF-8"?>
<!--
Copyright (c) 2024, Holochip Inc.
SPDX-License-Identifier: Apache-2.0
Licensed under the Apache License, Version 2.0 the "License";
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="32700.99.1234" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="Y6W-OH-hqX">
<device id="retina6_12" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="22684"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="System colors in document resources" minToolsVersion="11.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="s0d-6b-0kx">
<objects>
<viewController id="Y6W-OH-hqX" customClass="ViewController" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="5EZ-qb-Rvc" customClass="VulkanView">
<rect key="frame" x="0.0" y="0.0" width="393" height="852"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<viewLayoutGuide key="safeArea" id="vDu-zF-Fre"/>
<color key="backgroundColor" white="0.0" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</view>
<connections>
<outlet property="vulkan_view" destination="5EZ-qb-Rvc" id="XCX-oU-713"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="Ief-a0-LHa" userLabel="First Responder" customClass="UIResponder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="-218" y="4"/>
</scene>
</scenes>
</document>
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/* Copyright (c) 2024, Holochip Inc.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController
@end
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/* Copyright (c) 2024, Holochip Inc.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ViewController.h"
#include "ios/context.hpp"
#include "core/platform/entrypoint.hpp"
#include "platform/ios/ios_platform.h"
#include "platform/ios/ios_window.h"
int platform_main(const vkb::PlatformContext &);
@interface ViewController(){
CADisplayLink* _displayLink;
std::unique_ptr<vkb::PlatformContext> context;
vkb::IosPlatformContext* _context;
vkb::ExitCode _code;
}
@property (retain, nonatomic) IBOutlet VulkanView *vulkan_view;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Convert incoming args to "C" argc/argv strings
NSArray *args = [[NSProcessInfo processInfo] arguments];
const char** argv = (const char**) alloca(sizeof(char*) * args.count);
for(unsigned int i = 0; i < args.count; i++) {
NSString *s = args[i];
argv[i] = s.UTF8String;
}
self.vulkan_view.contentScaleFactor = UIScreen.mainScreen.nativeScale;
context = create_platform_context((int)args.count, const_cast<char**>(argv));
_context = (vkb::IosPlatformContext*)context.get();
_context->view = self.vulkan_view;
_code = (vkb::ExitCode)platform_main(*context);
uint32_t fps = 60;
_displayLink = [CADisplayLink displayLinkWithTarget: self selector: @selector(renderLoop)];
[_displayLink setPreferredFramesPerSecond:fps];
[_displayLink addToRunLoop: NSRunLoop.currentRunLoop forMode: NSDefaultRunLoopMode];
}
-(void) renderLoop {
if(!_displayLink.isPaused && [UIApplication sharedApplication].applicationState == UIApplicationStateActive) {
if(_code == vkb::ExitCode::Success) {
_code = ((vkb::IosPlatform*)_context->userPlatform)->main_loop_frame();
}
else {
// On ExitCode error, remove displayLink from run loop and terminate any active sample or batch run
[_displayLink invalidate];
((vkb::IosPlatform*)_context->userPlatform)->terminate(_code);
// Not typically allowed for iOS apps, but exit here given this is an Xcode-controlled dev application
exit(0);
}
}
}
@end
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<?xml version="1.0" encoding="UTF-8"?>
<!--
Copyright (c) 2024, Holochip Inc.
SPDX-License-Identifier: Apache-2.0
Licensed under the Apache License, Version 2.0 the "License";
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="32700.99.1234" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES">
<device id="retina6_12" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="22684"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="System colors in document resources" minToolsVersion="11.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="s0d-6b-0kx">
<objects>
<viewController id="Y6W-OH-hqX" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="5EZ-qb-Rvc">
<rect key="frame" x="0.0" y="0.0" width="393" height="852"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<viewLayoutGuide key="safeArea" id="vDu-zF-Fre"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="Ief-a0-LHa" userLabel="First Responder" customClass="UIResponder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="48" y="-2"/>
</scene>
</scenes>
<resources>
<systemColor name="systemBackgroundColor">
<color white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</systemColor>
</resources>
</document>
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/* Copyright (c) 2019-2024, Arm Limited and Contributors
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "core/util/logging.hpp"
#include "platform/platform.h"
#include "../plugins/plugins.h"
#include <core/platform/entrypoint.hpp>
#include <filesystem/filesystem.hpp>
#include <TargetConditionals.h>
#import <Foundation/Foundation.h>
#import "AppDelegate.h"
#include "platform/ios/ios_platform.h"
#include "ios/context.hpp"
#undef CUSTOM_MAIN
# define CUSTOM_MAIN(context_name) \
int platform_main(const vkb::PlatformContext &); \
int main(int argc, char *argv[]) \
{ \
NSString * appDelegateClassName; \
@autoreleasepool { \
appDelegateClassName = NSStringFromClass([AppDelegate class]); \
return UIApplicationMain(argc, argv, nil, appDelegateClassName); \
} \
} \
int platform_main(const vkb::PlatformContext &context_name)
std::unique_ptr<vkb::IosPlatform> platform;
CUSTOM_MAIN(context)
{
vkb::filesystem::init_with_context(context);
platform = std::make_unique<vkb::IosPlatform>(context);
auto code = platform->initialize(plugins::get_all());
((vkb::IosPlatformContext*)&context)->userPlatform = platform.get();
return (int)code;
}