覆盖input 函数
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@@ -1890,6 +1890,11 @@ void TextureLoading::view_changed()
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update_uniform_buffers();
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}
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void TextureLoading::input_event(const vkb::InputEvent& input_event)
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{
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}
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void TextureLoading::on_update_ui_overlay(vkb::Drawer& drawer)
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{
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if (drawer.header("Settings"))
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