1、修改效果切换名称为demo0
2、1秒钟后无检测点就不画线,添加了平台判断 3、添加了背面剔除判断
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@@ -49,7 +49,7 @@ public:
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uint32_t mip_levels;
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uint32_t mip_levels;
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};
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};
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Texture texture = { 0 };
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Texture tex_demo0 = { 0 };
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Texture tex_demo1 = { 0 };
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Texture tex_demo1 = { 0 };
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Texture tex_demo2 = { 0 };
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Texture tex_demo2 = { 0 };
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Texture tex_demo3 = { 0 };
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Texture tex_demo3 = { 0 };
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@@ -206,6 +206,7 @@ private:
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std::vector<TextureLoadingVertexStructure> obj_vertices;
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std::vector<TextureLoadingVertexStructure> obj_vertices;
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std::vector<uint32_t> obj_indices;
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std::vector<uint32_t> obj_indices;
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std::map<int, int> obj_vertices_map;
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std::map<int, int> obj_vertices_map;
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std::map<int, int> vertices_map_3dmax;
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std::thread workerThread;
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std::thread workerThread;
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bool running = false;
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bool running = false;
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