diff --git a/app/CMakeLists.txt b/app/CMakeLists.txt index 5e6a013..1de3d7b 100644 --- a/app/CMakeLists.txt +++ b/app/CMakeLists.txt @@ -79,8 +79,8 @@ if(ANDROID) endif() # Sync assets and shaders - # android_sync_folder(PATH ${CMAKE_CURRENT_SOURCE_DIR}/../assets) - # android_sync_folder(PATH ${CMAKE_CURRENT_SOURCE_DIR}/../shaders) + android_sync_folder(PATH ${CMAKE_CURRENT_SOURCE_DIR}/../assets) + android_sync_folder(PATH ${CMAKE_CURRENT_SOURCE_DIR}/../shaders) endif() # Create MSVC project diff --git a/app/android/java/com/khronos/vulkan_samples/MainActivity.java b/app/android/java/com/khronos/vulkan_samples/MainActivity.java index 13c3ca3..3831105 100644 --- a/app/android/java/com/khronos/vulkan_samples/MainActivity.java +++ b/app/android/java/com/khronos/vulkan_samples/MainActivity.java @@ -59,13 +59,13 @@ public class MainActivity extends GameActivity implements FaceLandmarkerHelper.L @Override protected void onCreate(Bundle savedInstanceState) { - if (!AssetsCopyUtil.isExternalStorageAvailable()) { - Log.w(TAG, "External storage not available, skipping assets copy"); - return; - } +// if (!AssetsCopyUtil.isExternalStorageAvailable()) { +// Log.w(TAG, "External storage not available, skipping assets copy"); +// return; +// } - AssetsCopyUtil.copyAssetsToAppFiles(this, "assets"); - AssetsCopyUtil.copyAssetsToAppFiles(this, "shaders"); + //AssetsCopyUtil.copyAssetsToAppFiles(this, "assets"); + //AssetsCopyUtil.copyAssetsToAppFiles(this, "shaders"); String native_lib_name = getResources().getString(R.string.native_lib_name);