阿斯蒂芬
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@@ -22,7 +22,6 @@ void main() {
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fragColor = inColor;
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// 传递裁剪空间坐标
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fragLineStart = (worldviewproj * vec4(inLineStart, 1.0)).xyz;
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fragLineEnd = (worldviewproj * vec4(inLineEnd, 1.0)).xyz;
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}
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