/* Copyright (c) 2019-2024, Arm Limited and Contributors
 *
 * SPDX-License-Identifier: Apache-2.0
 *
 * Licensed under the Apache License, Version 2.0 the "License";
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "windows_platform.h"

#include <Windows.h>
#include <iostream>
#include <shellapi.h>
#include <stdexcept>

#include "platform/glfw_window.h"
#include "platform/headless_window.h"

namespace vkb
{
WindowsPlatform::WindowsPlatform(const PlatformContext &context) :
    Platform(context)
{
}

void WindowsPlatform::create_window(const Window::Properties &properties)
{
	if (properties.mode == vkb::Window::Mode::Headless)
	{
		window = std::make_unique<HeadlessWindow>(properties);
	}
	else
	{
		window = std::make_unique<GlfwWindow>(this, properties);
	}
}
}        // namespace vkb
