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4b39ae2e49a1cf5b8d0b667b0f9085103fbb0251
SoundGame
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research
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04-playtests
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xsl
06d86d04e9
research: live全拟真试玩round1/round2报告(6人设:小周rpg/老陈storyline视障2.2x/阿May escape/小江rhythm/果果simon/小赵space;round1 P0x3+P1x19,round2复测修复率50-90%并发现新P0)
2026-09-01 22:00:12 +08:00
..
live
research: live全拟真试玩round1/round2报告(6人设:小周rpg/老陈storyline视障2.2x/阿May escape/小江rhythm/果果simon/小赵space;round1 P0x3+P1x19,round2复测修复率50-90%并发现新P0)
2026-09-01 22:00:12 +08:00
round1
round2: 看门狗礼仪F1(不重播/单句升级/idle-skip) + 分档归因F2 + 交接count-in/answer F3 + 教学看表现F4-F5 + 警报去叠F6 + 回绕F7 + 开场瘦身F8 + 10句新语音 + 测试全绿(6playtest零改动+guide52断言+资产终检)
2026-08-31 00:26:25 +08:00
round2
research: round2 评审汇总(3/4全六但P0未清) + round3裁定G1-G8(rhythm迟到bug/DDA、simon双击根治、escape目标链、space方向呼喊)
2026-08-31 00:40:00 +08:00
round3
research: round3 汇总(P1/P2/P4全六通过,P3 5/6) + round4裁定H1-H5(目标方位/占用预告/账目真实/看门狗提前/归因真话) + 方法论v1.2(归因真话律/资源账目真实/手势可预测律)
2026-08-31 01:55:46 +08:00
round4
round4终评结题: 4/4人设全六游戏愿意玩(章程门槛达成) + escape剧本补全通关弧线(证伪'哑结尾'P0) + HANDOVER更新(向导层/v2路线图/已知问题清账) + 研究总结定稿
2026-08-31 03:08:27 +08:00
transcripts
round4终评结题: 4/4人设全六游戏愿意玩(章程门槛达成) + escape剧本补全通关弧线(证伪'哑结尾'P0) + HANDOVER更新(向导层/v2路线图/已知问题清账) + 研究总结定稿
2026-08-31 03:08:27 +08:00
personas.md
research: 方法论v1 + 交互方案v1 + 玩家人设卡 + 第5份调研(sonification)
2026-08-30 21:20:35 +08:00