Files
SoundGame/tools/stable-audio-3/optimized/tflite/sa3.bat
T
SoundGame Dev f0f0a9b50e 初始提交:3 款纯音频游戏 + 共享引擎 + 完整文档与资产管线
- 共享引擎(app/src/main):GestureEngine 6 手势识别、AudioEngine 三层音频
  (ExoPlayer BGM 交叉淡入 / 对白 ducking / SoundPool 低延迟)、Game/GameEngine
  状态机接口、MainActivity 全屏封面 + TalkBack
- 《声命线》storyline:末世互动广播剧,3 幕 8 抉择点 4 结局
- 《声东击西》reflex:听声辨位反应,12 波战斗 + BGM 三档 BPM 变速
- 《暗室》escape:3x3 网格密室逃脱,钥匙→铁柜→保险丝→电箱→大门谜题链
- 文档:setup(从零搭建)/ architecture(架构)/ engine-api(引擎 API)/
  asset-pipeline(资产流水线)/ games/*(三款游戏设计文档)
- 资产管线:Qwen3-TTS 对白 + 程序合成音效/BGM + Mureka BGM 的 gen 脚本与台账,
  全部 ogg 资产入库可复现
- env.d 环境脚本:android/tts 入库;sfx/mureka 含密钥不入库,仅提交 .example.sh 模板
2026-08-29 13:00:34 +08:00

23 lines
786 B
Batchfile

@echo off
rem Windows twin of the `sa3` bash wrapper — runs scripts\sa3_tflite.py via the
rem project-local .venv (created by install.bat) so no activation is needed.
rem Falls back to whatever `python` is on PATH if .venv\ doesn't exist yet.
rem
rem Usage: sa3.bat --prompt "lofi house" --dit sm-music --decoder same-s --out a.wav
setlocal
set "SCRIPT_DIR=%~dp0"
if not exist "%SCRIPT_DIR%scripts\sa3_tflite.py" (
echo error: scripts\sa3_tflite.py not found - repo files are missing or moved. 1>&2
exit /b 1
)
set "PY=%SCRIPT_DIR%.venv\Scripts\python.exe"
if not exist "%PY%" (
echo warning: .venv\ not found - run install.bat for one-time setup. Trying `python` from PATH. 1>&2
set "PY=python"
)
"%PY%" "%SCRIPT_DIR%scripts\sa3_tflite.py" %*
exit /b %ERRORLEVEL%