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06d86d04e974544fd608c1365b901b5b8ee47f66
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xsl 06d86d04e9 research: live全拟真试玩round1/round2报告(6人设:小周rpg/老陈storyline视障2.2x/阿May escape/小江rhythm/果果simon/小赵space;round1 P0x3+P1x19,round2复测修复率50-90%并发现新P0)
2026-09-01 22:00:12 +08:00
..
01-literature
research: 方法论v1 + 交互方案v1 + 玩家人设卡 + 第5份调研(sonification)
2026-08-30 21:20:35 +08:00
02-methodology
research: round3 汇总(P1/P2/P4全六通过,P3 5/6) + round4裁定H1-H5(目标方位/占用预告/账目真实/看门狗提前/归因真话) + 方法论v1.2(归因真话律/资源账目真实/手势可预测律)
2026-08-31 01:55:46 +08:00
03-schemes
research: 方法论v1 + 交互方案v1 + 玩家人设卡 + 第5份调研(sonification)
2026-08-30 21:20:35 +08:00
04-playtests
research: live全拟真试玩round1/round2报告(6人设:小周rpg/老陈storyline视障2.2x/阿May escape/小江rhythm/果果simon/小赵space;round1 P0x3+P1x19,round2复测修复率50-90%并发现新P0)
2026-09-01 22:00:12 +08:00
00-charter.md
research: 交互研究项目立项(章程/5路调研4份/游戏交互清点/玩家感知转写harness)
2026-08-30 21:10:06 +08:00
05-summary.md
round4终评结题: 4/4人设全六游戏愿意玩(章程门槛达成) + escape剧本补全通关弧线(证伪'哑结尾'P0) + HANDOVER更新(向导层/v2路线图/已知问题清账) + 研究总结定稿
2026-08-31 03:08:27 +08:00
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