初始提交:3 款纯音频游戏 + 共享引擎 + 完整文档与资产管线

- 共享引擎(app/src/main):GestureEngine 6 手势识别、AudioEngine 三层音频
  (ExoPlayer BGM 交叉淡入 / 对白 ducking / SoundPool 低延迟)、Game/GameEngine
  状态机接口、MainActivity 全屏封面 + TalkBack
- 《声命线》storyline:末世互动广播剧,3 幕 8 抉择点 4 结局
- 《声东击西》reflex:听声辨位反应,12 波战斗 + BGM 三档 BPM 变速
- 《暗室》escape:3x3 网格密室逃脱,钥匙→铁柜→保险丝→电箱→大门谜题链
- 文档:setup(从零搭建)/ architecture(架构)/ engine-api(引擎 API)/
  asset-pipeline(资产流水线)/ games/*(三款游戏设计文档)
- 资产管线:Qwen3-TTS 对白 + 程序合成音效/BGM + Mureka BGM 的 gen 脚本与台账,
  全部 ogg 资产入库可复现
- env.d 环境脚本:android/tts 入库;sfx/mureka 含密钥不入库,仅提交 .example.sh 模板
This commit is contained in:
SoundGame Dev
2026-08-29 13:00:34 +08:00
commit f0f0a9b50e
446 changed files with 2627836 additions and 0 deletions
@@ -0,0 +1,149 @@
import Live
import socket
import threading
import os
import json
import re
from _Framework.ControlSurface import ControlSurface
SOCKET_HOST = "127.0.0.1"
SOCKET_PORT = 9129
BUFFER_SIZE = 4096
class AudioInserter(ControlSurface):
def __init__(self, c_instance):
super().__init__(c_instance)
self._c_instance = c_instance
self._server_thread = None
self._running = False
self._start_server()
self.log_message("AudioInserter: started, listening on port %d" % SOCKET_PORT)
def _start_server(self):
self._running = True
self._server_thread = threading.Thread(target=self._server_loop, daemon=True)
self._server_thread.start()
def _server_loop(self):
try:
srv = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
srv.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
srv.bind((SOCKET_HOST, SOCKET_PORT))
srv.listen(5)
srv.settimeout(1.0)
while self._running:
try:
conn, _ = srv.accept()
data = conn.recv(BUFFER_SIZE).decode("utf-8").strip()
response = self._handle_command(data)
conn.sendall((response + "\n").encode("utf-8"))
conn.close()
except socket.timeout:
continue
except Exception as e:
self.log_message("AudioInserter socket error: %s" % str(e))
except Exception as e:
self.log_message("AudioInserter server error: %s" % str(e))
def _handle_command(self, raw):
try:
cmd = json.loads(raw)
except Exception:
return json.dumps({"ok": False, "error": "Invalid JSON"})
action = cmd.get("action", "")
if action == "ping":
return json.dumps({"ok": True, "message": "pong"})
if action == "insert_audio":
file_path = cmd.get("file_path", "")
if not file_path:
return json.dumps({"ok": False, "error": "No file_path provided"})
if not os.path.isfile(file_path):
return json.dumps({"ok": False, "error": "File not found: %s" % file_path})
result = {"done": False, "ok": False, "error": None}
event = threading.Event()
track_name = cmd.get("track_name", "")
def do_insert():
try:
result["ok"], result["error"] = self._insert_audio(file_path, track_name)
except Exception as e:
result["ok"] = False
result["error"] = str(e)
finally:
result["done"] = True
event.set()
self.schedule_message(1, do_insert)
event.wait(timeout=10.0)
if result["ok"]:
msg = result.get("error") or ("Inserted: %s" % os.path.basename(file_path))
return json.dumps({"ok": True, "message": msg})
else:
return json.dumps({"ok": False, "error": result.get("error", "Unknown error")})
return json.dumps({"ok": False, "error": "Unknown action: %s" % action})
def _clean_track_name(self, name):
name = re.sub(r'\b\w+\s*:\s*\S+', '', name)
name = re.sub(r'\s{2,}', ' ', name).strip()
return name if name else "Audio"
def _insert_audio(self, file_path, track_name=""):
import shutil, time
song = self._c_instance.song()
insert_time = song.current_song_time
song.create_audio_track(-1)
track = song.tracks[-1]
raw_name = track_name if track_name else os.path.splitext(os.path.basename(file_path))[0]
clean_name = self._clean_track_name(raw_name)
track.name = clean_name
# Copy file to a unique path so each generation is preserved independently
ext = os.path.splitext(file_path)[1]
unique_name = "%s_%s%s" % (clean_name.replace(" ", "_"), int(time.time()), ext)
dest_dir = os.path.dirname(file_path)
unique_path = os.path.join(dest_dir, unique_name)
shutil.copy2(file_path, unique_path)
self.log_message("AudioInserter: copied to %s" % unique_path)
# Step 1: create audio clip in session slot 0
slot = track.clip_slots[0]
slot.create_audio_clip(unique_path)
clip = slot.clip
if clip is None:
return False, "clip is None after create_audio_clip"
clip.name = clean_name
self.log_message("AudioInserter: session clip created, length=%s is_session_clip=%s" % (
clip.length, clip.is_session_clip))
# Step 2: duplicate to arrangement at playhead using track.duplicate_clip_to_arrangement
# Signature from Live 11 sources: duplicate_clip_to_arrangement(clip, position)
try:
track.duplicate_clip_to_arrangement(clip, insert_time)
self.log_message("AudioInserter: duplicate_clip_to_arrangement succeeded")
# Step 3: delete the session clip — we only want it in arrangement
slot.delete_clip()
return True, None
except Exception as e:
self.log_message("AudioInserter: duplicate_clip_to_arrangement failed: %s" % str(e))
return False, "duplicate_clip_to_arrangement failed: %s" % str(e)
def disconnect(self):
self._running = False
super().disconnect()
self.log_message("AudioInserter: disconnected")
@@ -0,0 +1,4 @@
from .AudioInserter import AudioInserter
def create_instance(c_instance):
return AudioInserter(c_instance)
@@ -0,0 +1,66 @@
# Ableton Live integration (Experimental!)
Insert `sa3` generations directly into Ableton Live at the current playhead position.
Two pieces work together:
| File | Where it runs |
|------|--------------|
| `AudioInserter/` | Inside Ableton — a MIDI Remote Script that listens on a local socket |
| `insert_audio.py` | On the command line — sends files to that socket |
## 1. Install the AudioInserter Remote Script
There are two places Ableton looks for Remote Scripts on Mac:
| Location | Notes |
|----------|-------|
| `~/Music/Ableton/User Library/Remote Scripts/` | **Recommended** — persists across Ableton updates |
| `/Applications/Ableton Live *.app/Contents/App-Resources/MIDI Remote Scripts/` | Works, but gets wiped when you update Ableton |
Install into the User Library (create the folder if it doesn't exist yet):
```bash
mkdir -p ~/Music/Ableton/User\ Library/Remote\ Scripts
cp -r AudioInserter ~/Music/Ableton/User\ Library/Remote\ Scripts/AudioInserter
```
Then in Ableton: **Preferences → MIDI → Control Surfaces** — add a new surface and choose **AudioInserter**. No MIDI port needed.
Verify it's running:
```bash
python3 insert_audio.py --ping
# ✓ Ableton is connected and ready
```
## 2. Insert audio
```bash
# Insert a specific file at the current playhead
python3 insert_audio.py /path/to/out.wav
# Insert whatever wav was most recently dropped on your Desktop
python3 insert_audio.py
# Watch a folder and auto-insert each new file as it appears
python3 insert_audio.py --watch ~/Desktop
```
The track is named after the file by default. If the env var `_SA3_LAST_PROMPT` is set, that prompt text is used as the track name instead — handy if you wrap `sa3` in a shell alias.
## 3. Typical workflow with sa3
```bash
# Generate
./sa3 --prompt "driving techno loop" --dit medium --decoder same-l --out out.wav
# Insert
python3 ableton/insert_audio.py out.wav
```
Or use watch mode: start it once and every `out.wav` you generate lands in Ableton automatically:
```bash
python3 ableton/insert_audio.py --watch /path/to/sa3/output/dir
```
@@ -0,0 +1,215 @@
#!/usr/bin/env python3
"""
insert_audio.py — CLI tool to insert audio files into Ableton Live.
Usage:
python insert_audio.py # insert latest file in ~/Desktop
python insert_audio.py /path/to/file.wav # insert specific file
python insert_audio.py --watch ~/renders # watch folder, auto-insert on new file
python insert_audio.py --ping # check if Ableton is connected
Options:
--dir DIR Directory to search for latest file (default: ~/Desktop)
--ext EXT File extension filter, e.g. wav, aiff, mp3 (default: wav aiff mp3 flac)
--watch Watch mode: monitor DIR and auto-insert new files as they appear
--ping Just check if the Ableton script is running
"""
import sys
import os
import json
import socket
import argparse
import time
HOST = "127.0.0.1"
PORT = 9129
TIMEOUT = 5.0
AUDIO_EXTENSIONS = {".wav", ".aiff", ".aif", ".mp3", ".flac", ".ogg", ".m4a"}
# ─────────────────────────────────────────────
# Socket communication
# ─────────────────────────────────────────────
def send_command(cmd: dict) -> dict:
"""Send a JSON command to the Ableton Remote Script and return the response."""
try:
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.settimeout(TIMEOUT)
s.connect((HOST, PORT))
s.sendall((json.dumps(cmd) + "\n").encode("utf-8"))
response = b""
while True:
chunk = s.recv(4096)
if not chunk:
break
response += chunk
if b"\n" in chunk:
break
s.close()
return json.loads(response.decode("utf-8").strip())
except ConnectionRefusedError:
return {"ok": False, "error": "Cannot connect to Ableton. Make sure:\n"
" 1. Ableton Live is open\n"
" 2. AudioInserter is selected in Preferences → MIDI → Control Surface"}
except socket.timeout:
return {"ok": False, "error": "Ableton timed out — is a project open?"}
except Exception as e:
return {"ok": False, "error": str(e)}
def ping():
result = send_command({"action": "ping"})
if result.get("ok"):
print("✓ Ableton is connected and ready")
return True
else:
print("✗ " + result.get("error", "Unknown error"))
return False
def insert_file(file_path: str) -> bool:
abs_path = os.path.abspath(file_path)
if not os.path.isfile(abs_path):
print(f"✗ File not found: {abs_path}")
return False
print(f"→ Inserting: {os.path.basename(abs_path)}")
track_name = os.environ.get("_SA3_LAST_PROMPT", "")
result = send_command({"action": "insert_audio", "file_path": abs_path, "track_name": track_name})
if result.get("ok"):
msg = result.get("message", "Done")
print(f"✓ {msg}")
return True
else:
print(f"✗ {result.get('error', 'Unknown error')}")
return False
# ─────────────────────────────────────────────
# File discovery
# ─────────────────────────────────────────────
def find_latest_audio(directory: str, extensions: set) -> str | None:
"""Return the most recently modified audio file in the given directory."""
directory = os.path.expanduser(directory)
if not os.path.isdir(directory):
print(f"✗ Directory not found: {directory}")
return None
candidates = []
for f in os.listdir(directory):
ext = os.path.splitext(f)[1].lower()
if ext in extensions:
full = os.path.join(directory, f)
candidates.append((os.path.getmtime(full), full))
if not candidates:
exts = " ".join(sorted(extensions))
print(f"✗ No audio files found in {directory}\n (looking for: {exts})")
return None
candidates.sort(reverse=True)
return candidates[0][1]
# ─────────────────────────────────────────────
# Watch mode
# ─────────────────────────────────────────────
def watch_directory(directory: str, extensions: set):
"""Monitor a directory and auto-insert new audio files as they appear."""
directory = os.path.expanduser(directory)
if not os.path.isdir(directory):
print(f"✗ Directory not found: {directory}")
sys.exit(1)
print(f"👁 Watching {directory} for new audio files... (Ctrl+C to stop)\n")
# Record existing files so we don't re-insert them on start
seen = set()
for f in os.listdir(directory):
if os.path.splitext(f)[1].lower() in extensions:
seen.add(os.path.join(directory, f))
try:
while True:
time.sleep(0.75)
for f in os.listdir(directory):
ext = os.path.splitext(f)[1].lower()
if ext not in extensions:
continue
full = os.path.join(directory, f)
if full not in seen:
seen.add(full)
# Short wait to ensure file write is complete
time.sleep(0.3)
print(f"\n[{time.strftime('%H:%M:%S')}] New file detected")
insert_file(full)
except KeyboardInterrupt:
print("\n\nStopped watching.")
# ─────────────────────────────────────────────
# CLI entry point
# ─────────────────────────────────────────────
def main():
parser = argparse.ArgumentParser(
description="Insert audio files into Ableton Live at the current playhead position.",
formatter_class=argparse.RawDescriptionHelpFormatter,
epilog=__doc__,
)
parser.add_argument(
"file", nargs="?", help="Audio file to insert (omit to use latest file in --dir)"
)
parser.add_argument(
"--dir", default="~/Desktop", help="Directory to search for latest audio file"
)
parser.add_argument(
"--ext", nargs="+", default=None,
help="File extensions to consider, e.g. --ext wav aiff"
)
parser.add_argument(
"--watch", action="store_true",
help="Watch --dir and auto-insert new files as they appear"
)
parser.add_argument(
"--ping", action="store_true",
help="Check if Ableton is running and the script is active"
)
args = parser.parse_args()
# Build extension set
if args.ext:
extensions = {"." + e.lstrip(".").lower() for e in args.ext}
else:
extensions = AUDIO_EXTENSIONS
# ── Ping ──
if args.ping:
sys.exit(0 if ping() else 1)
# ── Watch mode ──
if args.watch:
watch_directory(args.dir, extensions)
return
# ── Single insert ──
if args.file:
file_path = args.file
else:
file_path = find_latest_audio(args.dir, extensions)
if not file_path:
sys.exit(1)
print(f"Latest file: {os.path.basename(file_path)}")
success = insert_file(file_path)
sys.exit(0 if success else 1)
if __name__ == "__main__":
main()