第二批反馈:引擎改造(限幅/SoundTouch不变调变速/长按快进/跳句/iOS闪光降级) + 6游戏状态BGM与试玩测试全绿
This commit is contained in:
@@ -37,7 +37,7 @@
|
||||
|
||||
### storyline《声命线》
|
||||
|
||||
- voice 双性别版(male/ 与 female/ 各 36 条):旁白 + 系统音 = `help menu status1 status2 status3 p1–p8 n00_intro n01_wake n04_exit n05_signal n06_whistle n08_vent n09_dead n10_rain n11_child n13_leave n14_ignore n15_bridge n16_culvert n16b_culvert_c n17_cable n17b_cable_c n20_convoy n22_fight n23_tower e1_dawn e2_price e3_alone e4_static`
|
||||
- voice 双性别版(male/ 与 female/ 各 37 条(R6 +`skip_hint`):旁白 + 系统音 = `help menu status1 status2 status3 p1–p8 n00_intro n01_wake n04_exit n05_signal n06_whistle n08_vent n09_dead n10_rain n11_child n13_leave n14_ignore n15_bridge n16_culvert n16b_culvert_c n17_cable n17b_cable_c n20_convoy n22_fight n23_tower e1_dawn e2_price e3_alone e4_static`
|
||||
- voice 角色台词(**不做双性别**,沿用平铺原文件):
|
||||
|
||||
| 角色 | speaker | 文件 id |
|
||||
@@ -50,45 +50,52 @@
|
||||
|
||||
约定:角色台词在两个性别目录下使用**同一份文件**(由开发复制/链接或引擎回退到平铺目录,见 round1-report)。
|
||||
- sfx(12):`footsteps gunshot heartbeat radio_static rubble signal_beep struggle ui_confirm ui_menu water whistle wind`
|
||||
- bgm(1):`dark_drone`
|
||||
- bgm(2):`dark_drone`(剧情)+ R6 新增 `menu`(菜单 pad,-24 LUFS 档)
|
||||
|
||||
### escape《暗室》(R2 重设计版,最终清单见 `round2-voice-ids.md`)
|
||||
|
||||
- voice 双性别版(male/ 与 female/ 各 74 条):引导 `g0_intro g1_move g1_done g2_wall g3_left g4_down g5_inspect g5_key g6_doubletap g6_done g7_goal`、引导纠错 `guide_wrong_* guide_blunt_* guide_offpath guide_skip reopen_prompt`、三级提示 `stuck_ask stuck_{key,cabinet,box,gate}_{1,2,3}`、导航 `nav_{up,down,left,right}`、房间 `room_{storage,cabinet,power,gate}`、用时 `time_band1–4`、保留句 `wall start_room found_key inspect_* unlock_cabinet box_fixed fix_box escape use_fail inv_* replay again empty_1–3`、菜单 `help_ops menu_*`
|
||||
- voice 双性别版(male/ 与 female/ 各 75 条(R6 +`skip_hint`):引导 `g0_intro g1_move g1_done g2_wall g3_left g4_down g5_inspect g5_key g6_doubletap g6_done g7_goal`、引导纠错 `guide_wrong_* guide_blunt_* guide_offpath guide_skip reopen_prompt`、三级提示 `stuck_ask stuck_{key,cabinet,box,gate}_{1,2,3}`、导航 `nav_{up,down,left,right}`、房间 `room_{storage,cabinet,power,gate}`、用时 `time_band1–4`、保留句 `wall start_room found_key inspect_* unlock_cabinet box_fixed fix_box escape use_fail inv_* replay again empty_1–3`、菜单 `help_ops menu_*`
|
||||
- voice 已删除(R2):`n0–n9 nshi unit_min unit_sec time_prefix intro tutorial hint_key hint_cabinet hint_box hint_gate`(整句化替代);平铺 `voice/` 旧文件全部移除
|
||||
- sfx(16):`amb_drip amb_hum amb_wind`(保留)+ R2 新增 `amb_storage amb_cabinet amb_power amb_gate amb_gate_live`(Stable Audio 3,6s,统一 -25dB 均值,storage/power 偏左、cabinet 偏右 pan)+ `door_creak gate_open pickup power_on spark step unlock wall win_chime`;已删除 `ui_deny`(反馈改震动)
|
||||
- bgm(1):`drone`
|
||||
- bgm(2):`drone`(探索)+ R6 新增 `menu`(菜单/结算 pad)
|
||||
|
||||
### simon《音序回响》(R2 重设计版,最终清单见 `round2-voice-ids.md`)
|
||||
|
||||
- voice 双性别版(male/ 与 female/ 各 68 条):交互教学 `t0_welcome t0_goal t1_up–t6_double t_try t_ok t_wrong_* t_blunt_* t7_ready t7_retry t_skip`、轮次 `round_01–round_20 round_more`(整句)、成绩 `score_band1–6`(整句)、流程 `your_turn chances_out retry_use relisten replay rules_prompt rules gameover`、反馈 `correct wrong chance_plus new_record`、菜单 `menu_*`
|
||||
- voice 双性别版(male/ 与 female/ 各 69 条(R6 +`skip_hint`):交互教学 `t0_welcome t0_goal t1_up–t6_double t_try t_ok t_wrong_* t_blunt_* t7_ready t7_retry t_skip`、轮次 `round_01–round_20 round_more`(整句)、成绩 `score_band1–6`(整句)、流程 `your_turn chances_out retry_use relisten replay rules_prompt rules gameover`、反馈 `correct wrong chance_plus new_record`、菜单 `menu_*`
|
||||
- voice 已删除(R2):`di lun num_shi num_0–num_9 score_pre best_pre`(拼接件)+ `intro teach_* listen`(旧连播教学);平铺 `voice/` 旧文件全部移除
|
||||
- sfx(7):`gameover tone_doubletap tone_down tone_left tone_right tone_tap tone_up`;已删除 `correct wrong newrecord`(反馈改震动)
|
||||
- bgm:**已于 R1 按用户要求移除**(原 `theme`,代码引用由开发删除)
|
||||
- bgm:游玩**无 BGM**(用户要求);R6 新增 `menu`(菜单/结算极轻 pad,volume 0.3,10 文档 §4)
|
||||
|
||||
### rhythm《节拍行者》(R3 重构版,台词依据 `docs/design/03-rhythm-voice-ids.md`)
|
||||
|
||||
- voice 双性别版(male/ 与 female/ 各 31 条):开场流程 `welcome welcome_back tut_1 tut_2 tut_3 tut_done tut_skip mid_song`、教学纠正 `retry_early retry_late retry_gesture retry_listen retry_skip`、选曲解锁 `select_hint song1_name song2_name song3_name song_locked unlock_song2 unlock_song3`、结算 `grade_s grade_a grade_b grade_c new_best_combo restart`、菜单规则 `rules settings_hint menu_main menu_resume menu_lobby`
|
||||
- voice 双性别版(male/ 与 female/ 各 32 条(R6 +`skip_hint`):开场流程 `welcome welcome_back tut_1 tut_2 tut_3 tut_done tut_skip mid_song`、教学纠正 `retry_early retry_late retry_gesture retry_listen retry_skip`、选曲解锁 `select_hint song1_name song2_name song3_name song_locked unlock_song2 unlock_song3`、结算 `grade_s grade_a grade_b grade_c new_best_combo restart`、菜单规则 `rules settings_hint menu_main menu_resume menu_lobby`
|
||||
- voice 已删除(R3):`tut_start`(平铺旧 id 全部移除,其余旧 id 均在 R2 已替换)
|
||||
- voice 修订(R5):`menu_main` 改词重录为「菜单。单击切换选项,双击确认。」(对齐 round2-review 裁决②全球菜单约定;选曲界面非模态菜单不受影响)
|
||||
- sfx(7,R3 补齐):`inst_kick inst_snare inst_hat_l inst_hat_r inst_tom_hi inst_tom_lo inst_accent`(演奏乐器音,详见 round3-report §7;hat_l 闭合镲极左 / hat_r 开放镲极右,accent 为 A minor 合成亮音);已删除 `judge_* tick tick_accent`(R3)与 `cue_*`(R3 收尾,重构不再使用指令音)
|
||||
- bgm(3,R3 重制):`track90`(90.01 BPM,85.33s)`track105`(104.99 BPM,73.14s)`track120`(120.00 BPM,72.00s),A minor 电子乐,整数小节无缝循环,loudnorm -20 LUFS;旧 `groove` 已删除
|
||||
- bgm(3,R3 重制):`track90`(90.01 BPM,85.33s)`track105`(104.99 BPM,73.14s)`track120`(120.00 BPM,72.00s),A minor 电子乐,整数小节无缝循环,loudnorm -20 LUFS;旧 `groove` 已删除;R6 新增 `menu`(选曲/结算 pad)
|
||||
|
||||
### space《盲航》(R3 备产,台词依据 `docs/design/04-space-voice-ids.md`)
|
||||
- voice 双性别版(male/ 与 female/ 各 52 条):演练 `drill_*`(14)、保护期 `protect_*`(5)、功能引入 `feat_* shield_ready shield_block`(6)、被撞归因 `hit_*`(5)、里程碑 `ms_10 ms_25 ms_50 ms_100`、结算 `time_1–4 dodge_1–4 new_record restart_hint`、菜单系统 `second_run_ask menu_* help_recap settings_hint paused`
|
||||
- voice 双性别版(male/ 与 female/ 各 53 条(R6 +`skip_hint`):演练 `drill_*`(14)、保护期 `protect_*`(5)、功能引入 `feat_* shield_ready shield_block`(6)、被撞归因 `hit_*`(5)、里程碑 `ms_10 ms_25 ms_50 ms_100`、结算 `time_1–4 dodge_1–4 new_record restart_hint`、菜单系统 `second_run_ask menu_* help_recap settings_hint paused`
|
||||
- voice 修订(R4):`menu_main` 改词重录为「菜单。单击切换选项,双击确认。」(对齐 round2-review 裁决②全球菜单约定)
|
||||
- voice 已删除(R3):`num0–9 num_shi num_bai n_time n_sec n_dodge n_ge n_milestone intro1–4 hit1 hit2 gameover restart`(数字拼接与旧教学弃用);平铺旧文件全部移除
|
||||
- sfx(12):`alarm boost crash dodge hit shield shield_block whoosh_down whoosh_left whoosh_right whoosh_up`
|
||||
- bgm(1):`engine`
|
||||
- bgm(2):`engine`(对局)+ R6 新增 `menu`(菜单/结算 pad)
|
||||
|
||||
### rpg《剑与声》(R4 新游戏第一章,台词依据 `docs/design/05-rpg-ch1-voice-ids.md` + `05-rpg-addendum.md`)
|
||||
|
||||
- voice 旁白双性别版(male/ 与 female/ 各 108 条,male=Uncle_Fu 说书人 / female=Serena 武侠故事):序章 `intro_1–3`、系统状态 `sys_* help_* settings_hint st_*`、场景 `desc_*`(16)、选项 `opt_*`(18)、事件 `evt_*`(6)、战斗 `btl_* cmd_* tut_*`(27,含 R5 补录 `btl_half_bandit`)、商店 `shop_*`(7)、敌方档位 `foe_hp_high/mid/low`(addendum §6.2 补录)
|
||||
- voice 旁白双性别版(male/ 与 female/ 各 113 条,male=Uncle_Fu 说书人 / female=Serena 武侠故事):序章 `intro_1–3`、R6 新增首次战斗教学 `tut_battle_1–5`、系统状态 `sys_* help_* settings_hint st_*`、场景 `desc_*`(16)、选项 `opt_*`(18)、事件 `evt_*`(6)、战斗 `btl_* cmd_* tut_*`(27,含 R5 补录 `btl_half_bandit`)、商店 `shop_*`(7)、敌方档位 `foe_hp_high/mid/low`(addendum §6.2 补录)
|
||||
- voice NPC 单音色平铺(14 条,落 `voice/` 根,引擎平铺回退):村长 `npc_headman_1–4`(Uncle_Fu·慈祥和缓)、老猎人 `npc_hunter_1–4`(Eric·沙哑豪爽)、寨丁头目 `npc_elite_1/half/die`(Dylan·凶狠)、黑风寨主 `npc_boss1_1/2/die`(Uncle_Fu·低沉阴狠,与村长同 speaker 不同 instruct)
|
||||
- sfx(35):前摇 `tel_wolf tel_bandit tel_spider tel_elite tel_boss1 tel_croc tel_shaman tel_puppet tel_boss2`(1.0s 格挡窗口);战斗 `atk_swing atk_hit parry skill_slash enemy_die potion` + SYN `hurt flee`;探索 `chest drink_water rest door_heavy` + SYN `step coin levelup`;环境 `amb_village amb_path amb_fork amb_chest amb_stream amb_hunter amb_deepwood amb_gate amb_hall amb_swamp amb_peak`(5s 无缝循环,均值 -25dB);`ui_deny` 按设计不做
|
||||
- bgm(4,Mureka):`village battle boss ending`(90s 无缝循环,loudnorm -20);探索期无音乐(addendum §3),`amb_*` 由游戏层手动 loop 接 sfx 总线
|
||||
- bgm(6,Mureka):`village battle boss ending`(R4)+ R6 新增 `menu`(菜单 pad)与 `explore`(探索轻垫乐,10 文档 §7 恢复,volume 0.35);90s 无缝循环;`amb_*` 由游戏层手动 loop 接 sfx 总线
|
||||
- 再生成方法见 `web/rpg/gen/README.md`
|
||||
|
||||
## 响度与爆音标准(R6 起)
|
||||
|
||||
- sfx one-shot:峰值归一 **-3dBFS**(真峰值经 ogg 解码回读校验,见 round6-report §1);首尾 8ms cos² 淡入淡出;去直流。
|
||||
- loop(amb_*/bgm):首尾交叉淡化保证循环连续,不加淡入淡出;仅做直流/峰值检查。
|
||||
- voice:沿用 R1 峰值 0.89 归一策略,不动。
|
||||
- bgm:loudnorm -20 LUFS(主题曲)/ -24 LUFS(menu pad)。
|
||||
|
||||
## 发音质量
|
||||
|
||||
### 本轮已采取的规避措施
|
||||
|
||||
Reference in New Issue
Block a user